MarkAttributes

The source mark attributes object.

gtksource.mark_attributes.MarkAttributes is an object specifying attributes used by a class@View to visually show lines marked with class@Marks of a specific category. It allows you to define a background color of a line, an icon shown in gutter and tooltips.

The background color is used as a background of a line where a mark is placed and it can be set with gtksource.mark_attributes.MarkAttributes.setBackground. To check if any custom background color was defined and what color it is, use gtksource.mark_attributes.MarkAttributes.getBackground.

An icon is a graphic element which is shown in the gutter of a view. An example use is showing a red filled circle in a debugger to show that a breakpoint was set in certain line. To get an icon that will be placed in a gutter, first a base for it must be specified and then gtksource.mark_attributes.MarkAttributes.renderIcon must be called. There are several ways to specify a base for an icon:

Using any of the above functions overrides the one used earlier. But note that a getter counterpart of earlier used function can still return some value, but it is just not used when rendering the proper icon.

To provide meaningful tooltips for a given mark of a category, you should connect to signal@MarkAttributes::query-tooltip-text or signal@MarkAttributes::query-tooltip-markup where the latter takes precedence.

Constructors

this
this()

Creates a new source mark attributes.

Members

Functions

connectQueryTooltipMarkup
ulong connectQueryTooltipMarkup(T callback, Flag!"After" after)

Connect to QueryTooltipMarkup signal.

connectQueryTooltipText
ulong connectQueryTooltipText(T callback, Flag!"After" after)

Connect to QueryTooltipText signal.

getBackground
bool getBackground(gdk.rgba.RGBA background)

Stores background color in background.

getGicon
gio.icon.Icon getGicon()

Gets a gio.icon.Icon to be used as a base for rendered icon.

getIconName
string getIconName()

Gets a name of an icon to be used as a base for rendered icon.

getPixbuf
gdkpixbuf.pixbuf.Pixbuf getPixbuf()

Gets a gdkpixbuf.pixbuf.Pixbuf to be used as a base for rendered icon.

getTooltipMarkup
string getTooltipMarkup(gtksource.mark.Mark mark)

Queries for a tooltip by emitting a signalMarkAttributes::query-tooltip-markup signal.

getTooltipText
string getTooltipText(gtksource.mark.Mark mark)

Queries for a tooltip by emitting a signalMarkAttributes::query-tooltip-text signal.

renderIcon
gdk.paintable.Paintable renderIcon(gtk.widget.Widget widget, int size)

Renders an icon of given size.

setBackground
void setBackground(gdk.rgba.RGBA background)

Sets background color to the one given in background.

setGicon
void setGicon(gio.icon.Icon gicon)

Sets an icon to be used as a base for rendered icon.

setIconName
void setIconName(string iconName)

Sets a name of an icon to be used as a base for rendered icon.

setPixbuf
void setPixbuf(gdkpixbuf.pixbuf.Pixbuf pixbuf)

Sets a pixbuf to be used as a base for rendered icon.

Inherited Members

From ObjectG

setGObject
void setGObject(void* cObj, Flag!"Take" take)

Set the GObject of a D ObjectG wrapper.

cPtr
void* cPtr(Flag!"Dup" dup)

Get a pointer to the underlying C object.

ref_
void* ref_(void* gObj)

Calls g_object_ref() on a GObject.

unref
unref(void* gObj)

Calls g_object_unref() on a GObject.

getType
GType getType()

Get the GType of an object.

gType
GType gType [@property getter]

GObject GType property.

self
ObjectG self()

Convenience method to return this cast to a type. For use in D with statements.

getDObject
T getDObject(void* cptr, Flag!"Take" take)

Template to get the D object from a C GObject and cast it to the given D object type.

connectSignalClosure
ulong connectSignalClosure(string signalDetail, DClosure closure, Flag!"After" after)

Connect a D closure to an object signal.

setProperty
void setProperty(string propertyName, T val)

Template for setting a GObject property.

getProperty
T getProperty(string propertyName)

Template for getting a GObject property.

compatControl
size_t compatControl(size_t what, void* data)
bindProperty
gobject.binding.Binding bindProperty(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags)

Creates a binding between source_property on source and target_property on target.

bindPropertyFull
gobject.binding.Binding bindPropertyFull(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags, gobject.closure.Closure transformTo, gobject.closure.Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).

getProperty
void getProperty(string propertyName, gobject.value.Value value)

Gets a property of an object.

getQdata
void* getQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.

getv
void getv(string[] names, gobject.value.Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(gobject.param_spec.ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

refSink
gobject.object.ObjectG refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setProperty
void setProperty(string propertyName, gobject.value.Value value)

Sets a property on an object.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

watchClosure
void watchClosure(gobject.closure.Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

connectNotify
ulong connectNotify(string detail, T callback, Flag!"After" after)

Connect to Notify signal.