Creates a new source mark attributes.
Connect to QueryTooltipMarkup signal.
Connect to QueryTooltipText signal.
Stores background color in background.
Gets a gio.icon.Icon to be used as a base for rendered icon.
Gets a name of an icon to be used as a base for rendered icon.
Gets a gdkpixbuf.pixbuf.Pixbuf to be used as a base for rendered icon.
Queries for a tooltip by emitting a signalMarkAttributes::query-tooltip-markup signal.
Queries for a tooltip by emitting a signalMarkAttributes::query-tooltip-text signal.
Renders an icon of given size.
Sets background color to the one given in background.
Sets an icon to be used as a base for rendered icon.
Sets a name of an icon to be used as a base for rendered icon.
Sets a pixbuf to be used as a base for rendered icon.
Set the GObject of a D ObjectG wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
The source mark attributes object.
gtksource.mark_attributes.MarkAttributes is an object specifying attributes used by a class@View to visually show lines marked with class@Marks of a specific category. It allows you to define a background color of a line, an icon shown in gutter and tooltips.
The background color is used as a background of a line where a mark is placed and it can be set with gtksource.mark_attributes.MarkAttributes.setBackground. To check if any custom background color was defined and what color it is, use gtksource.mark_attributes.MarkAttributes.getBackground.
An icon is a graphic element which is shown in the gutter of a view. An example use is showing a red filled circle in a debugger to show that a breakpoint was set in certain line. To get an icon that will be placed in a gutter, first a base for it must be specified and then gtksource.mark_attributes.MarkAttributes.renderIcon must be called. There are several ways to specify a base for an icon:
Using any of the above functions overrides the one used earlier. But note that a getter counterpart of earlier used function can still return some value, but it is just not used when rendering the proper icon.
To provide meaningful tooltips for a given mark of a category, you should connect to signal@MarkAttributes::query-tooltip-text or signal@MarkAttributes::query-tooltip-markup where the latter takes precedence.