Text.connectPreeditChanged

Connect to PreeditChanged signal.

Emitted when the preedit text changes.

If an input method is used, the typed text will not immediately be committed to the buffer. So if you are interested in the text, connect to this signal.

class Text
ulong
connectPreeditChanged
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] == string)
)
)
&&
(
Parameters!T.length < 2 ||
(
ParameterStorageClassTuple!T[1] == ParameterStorageClass.none &&
is(Parameters!T[1] : gtk.text.Text)
)
)
&&
Parameters!T.length < 3
)

Parameters

callback T

signal callback delegate or function to connect

void callback(string preedit, gtk.text.Text text)

preedit the current preedit string (optional)

text the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID