SizeGroup

gtk.size_group.SizeGroup groups widgets together so they all request the same size.

This is typically useful when you want a column of widgets to have the same size, but you can’t use a gtk.grid.Grid.

In detail, the size requested for each widget in a gtk.size_group.SizeGroup is the maximum of the sizes that would have been requested for each widget in the size group if they were not in the size group. The mode of the size group (see gtk.size_group.SizeGroup.setMode) determines whether this applies to the horizontal size, the vertical size, or both sizes.

Note that size groups only affect the amount of space requested, not the size that the widgets finally receive. If you want the widgets in a gtk.size_group.SizeGroup to actually be the same size, you need to pack them in such a way that they get the size they request and not more.

gtk.size_group.SizeGroup objects are referenced by each widget in the size group, so once you have added all widgets to a gtk.size_group.SizeGroup, you can drop the initial reference to the size group with gobject.object.ObjectG.unref. If the widgets in the size group are subsequently destroyed, then they will be removed from the size group and drop their references on the size group; when all widgets have been removed, the size group will be freed.

Widgets can be part of multiple size groups; GTK will compute the horizontal size of a widget from the horizontal requisition of all widgets that can be reached from the widget by a chain of size groups of type gtk.types.SizeGroupMode.Horizontal or gtk.types.SizeGroupMode.Both, and the vertical size from the vertical requisition of all widgets that can be reached from the widget by a chain of size groups of type gtk.types.SizeGroupMode.Vertical or gtk.types.SizeGroupMode.Both.

Note that only non-contextual sizes of every widget are ever consulted by size groups (since size groups have no knowledge of what size a widget will be allocated in one dimension, it cannot derive how much height a widget will receive for a given width). When grouping widgets that trade height for width in mode gtk.types.SizeGroupMode.Vertical or gtk.types.SizeGroupMode.Both: the height for the minimum width will be the requested height for all widgets in the group. The same is of course true when horizontally grouping width for height widgets.

Widgets that trade height-for-width should set a reasonably large minimum width by way of property@Gtk.Label:width-chars for instance. Widgets with static sizes as well as widgets that grow (such as ellipsizing text) need no such considerations.

GtkSizeGroup as GtkBuildable

Size groups can be specified in a UI definition by placing an <object> element with class="GtkSizeGroup" somewhere in the UI definition. The widgets that belong to the size group are specified by a <widgets> element that may contain multiple <widget> elements, one for each member of the size group. The ”name” attribute gives the id of the widget.

An example of a UI definition fragment with gtk.size_group.SizeGroup:

<object class="GtkSizeGroup">
  <property name="mode">horizontal</property>
  <widgets>
    <widget name="radio1"/>
    <widget name="radio2"/>
  </widgets>
</object>

Constructors

this
this(gtk.types.SizeGroupMode mode)

Create a new gtk.size_group.SizeGroup.

Members

Functions

addWidget
void addWidget(gtk.widget.Widget widget)

Adds a widget to a gtk.size_group.SizeGroup.

getMode
gtk.types.SizeGroupMode getMode()

Gets the current mode of the size group.

getWidgets
gtk.widget.Widget[] getWidgets()

Returns the list of widgets associated with size_group.

removeWidget
void removeWidget(gtk.widget.Widget widget)

Removes a widget from a gtk.size_group.SizeGroup.

setMode
void setMode(gtk.types.SizeGroupMode mode)

Sets the gtk.types.SizeGroupMode of the size group.

Mixed In Members

From mixin BuildableT!()

getBuildableId
string getBuildableId()

Gets the ID of the buildable object.

Inherited Members

From ObjectG

setGObject
void setGObject(void* cObj, Flag!"Take" take)

Set the GObject of a D ObjectG wrapper.

cPtr
void* cPtr(Flag!"Dup" dup)

Get a pointer to the underlying C object.

ref_
void* ref_(void* gObj)

Calls g_object_ref() on a GObject.

unref
unref(void* gObj)

Calls g_object_unref() on a GObject.

getType
GType getType()

Get the GType of an object.

gType
GType gType [@property getter]

GObject GType property.

self
ObjectG self()

Convenience method to return this cast to a type. For use in D with statements.

getDObject
T getDObject(void* cptr, Flag!"Take" take)

Template to get the D object from a C GObject and cast it to the given D object type.

connectSignalClosure
ulong connectSignalClosure(string signalDetail, DClosure closure, Flag!"After" after)

Connect a D closure to an object signal.

setProperty
void setProperty(string propertyName, T val)

Template for setting a GObject property.

getProperty
T getProperty(string propertyName)

Template for getting a GObject property.

compatControl
size_t compatControl(size_t what, void* data)
bindProperty
gobject.binding.Binding bindProperty(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags)

Creates a binding between source_property on source and target_property on target.

bindPropertyFull
gobject.binding.Binding bindPropertyFull(string sourceProperty, gobject.object.ObjectG target, string targetProperty, gobject.types.BindingFlags flags, gobject.closure.Closure transformTo, gobject.closure.Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).

getProperty
void getProperty(string propertyName, gobject.value.Value value)

Gets a property of an object.

getQdata
void* getQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.

getv
void getv(string[] names, gobject.value.Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(gobject.param_spec.ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

refSink
gobject.object.ObjectG refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setProperty
void setProperty(string propertyName, gobject.value.Value value)

Sets a property on an object.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(glib.types.Quark quark)

This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

watchClosure
void watchClosure(gobject.closure.Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

connectNotify
ulong connectNotify(string detail, T callback, Flag!"After" after)

Connect to Notify signal.

From Buildable

getBuildableId
string getBuildableId()

Gets the ID of the buildable object.