SignalListItemFactory.connectTeardown

Connect to Teardown signal.

Emitted when an object is about to be destroyed.

It is the last signal ever emitted for this object.

This signal is the opposite of the gtk.signal_list_item_factory.SignalListItemFactory.setup signal and should be used to undo everything done in that signal.

class SignalListItemFactory
ulong
connectTeardown
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gobject.object.ObjectG)
)
)
&&
(
Parameters!T.length < 2 ||
(
ParameterStorageClassTuple!T[1] == ParameterStorageClass.none &&
)
)
&&
Parameters!T.length < 3
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gobject.object.ObjectG object, gtk.signal_list_item_factory.SignalListItemFactory signalListItemFactory)

object The gobject.object.ObjectG to tear down (optional)

signalListItemFactory the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID