LevelBar.connectOffsetChanged

Connect to OffsetChanged signal.

Emitted when an offset specified on the bar changes value.

This typically is the result of a gtk.level_bar.LevelBar.addOffsetValue call.

The signal supports detailed connections; you can connect to the detailed signal "changed::x" in order to only receive callbacks when the value of offset "x" changes.

class LevelBar
ulong
connectOffsetChanged
(
T
)
(
string detail = null
,,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] == string)
)
)
&&
(
Parameters!T.length < 2 ||
(
ParameterStorageClassTuple!T[1] == ParameterStorageClass.none &&
is(Parameters!T[1] : gtk.level_bar.LevelBar)
)
)
&&
Parameters!T.length < 3
)

Parameters

detail string

Signal detail or null (default)

callback T

signal callback delegate or function to connect

void callback(string name, gtk.level_bar.LevelBar levelBar)

name the name of the offset that changed value (optional)

levelBar the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID