EventControllerLegacy

gtk.event_controller_legacy.EventControllerLegacy is an event controller that provides raw access to the event stream.

It should only be used as a last resort if none of the other event controllers or gestures do the job.

Constructors

this
this()

Creates a new legacy event controller.

Members

Functions

connectEvent
ulong connectEvent(T callback, Flag!"After" after)

Connect to Event signal.

Inherited Members

From EventController

getCurrentEvent
gdk.event.Event getCurrentEvent()

Returns the event that is currently being handled by the controller.

getCurrentEventDevice
gdk.device.Device getCurrentEventDevice()

Returns the device of the event that is currently being handled by the controller.

getCurrentEventState
gdk.types.ModifierType getCurrentEventState()

Returns the modifier state of the event that is currently being handled by the controller.

getCurrentEventTime
uint getCurrentEventTime()

Returns the timestamp of the event that is currently being handled by the controller.

getName
string getName()

Gets the name of controller.

getPropagationLimit
gtk.types.PropagationLimit getPropagationLimit()

Gets the propagation limit of the event controller.

getPropagationPhase
gtk.types.PropagationPhase getPropagationPhase()

Gets the propagation phase at which controller handles events.

getWidget
gtk.widget.Widget getWidget()

Returns the gtk.widget.Widget this controller relates to.

reset
void reset()

Resets the controller to a clean state.

setName
void setName(string name)

Sets a name on the controller that can be used for debugging.

setPropagationLimit
void setPropagationLimit(gtk.types.PropagationLimit limit)

Sets the event propagation limit on the event controller.

setPropagationPhase
void setPropagationPhase(gtk.types.PropagationPhase phase)

Sets the propagation phase at which a controller handles events.

setStaticName
void setStaticName(string name)

Sets a name on the controller that can be used for debugging.