CellRendererSpinner.pulse

Get pulse property.

  1. uint pulse [@property getter]
    class CellRendererSpinner
    @property
    uint
    pulse
    ()
  2. uint pulse [@property setter]

Return Value

Type: uint

Pulse of the spinner. Increment this value to draw the next frame of the spinner animation. Usually, you would update this value in a timeout.

By default, the gtk.spinner.Spinner widget draws one full cycle of the animation, consisting of 12 frames, in 750 milliseconds.