GLVideoAllocationParams.this

  1. this(void* ptr, Flag!"Take" take)
  2. this(gstgl.glcontext.GLContext context, gst.allocation_params.AllocationParams allocParams, gstvideo.video_info.VideoInfo vInfo, uint plane, gstvideo.video_alignment.VideoAlignment valign, gstgl.types.GLTextureTarget target, gstgl.types.GLFormat texFormat)