Copies gl_mem into the texture specified by tex_id. The format of tex_id is specified by tex_format, width and height.
Transfer the texture data from the texture into the PBO if necessary.
Transfer the texture data from the PBO into the texture if necessary.
Pointer to the C boxed value
Get the GType of this boxed type.
Boxed GType property.
Convenience method to return this cast to a type. For use in D with statements.
Make a copy of the wrapped C boxed data.
Copy a C boxed value using g_boxed_copy.
Free a C boxed value using g_boxed_free.
#GstGLMemoryPBO is created or wrapped through gstgl.glbase_memory.GLBaseMemory.alloc with #GstGLVideoAllocationParams.
Data is uploaded or downloaded from the GPU as is necessary.