Copies gl_mem into the texture specified by tex_id. The format of tex_id is specified by tex_format, width and height.
Transfer the texture data from the texture into the PBO if necessary.
Returns this, for use in with statements.
Transfer the texture data from the PBO into the texture if necessary.
Pointer to the C boxed value
Get the GType of this boxed type.
Boxed GType property.
Convenience method to return this cast to a type. For use in D with statements.
Make a copy of the wrapped C boxed data.
Copy a C boxed value using g_boxed_copy.
Free a C boxed value using g_boxed_free.
#GstGLMemoryPBO is created or wrapped through gstgl.glbase_memory.GLBaseMemory.alloc with #GstGLVideoAllocationParams.
Data is uploaded or downloaded from the GPU as is necessary.