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GLContext.this
gstgl
glcontext
GLContext
this
(void* ptr, Flag!"Take" take)
class
GLContext
this
(
void
*
ptr
,
Flag
!"Take"
take
=
No.Take
)
this
(gstgl.gldisplay.GLDisplay display)
gstgl
glcontext
GLContext
constructors
this
functions
activate
canShare
checkFeature
checkFramebufferStatus
checkGlVersion
clearFramebuffer
clearShader
create
destroy
fillInfo
getConfig
getDisplay
getGlApi
getGlContext
getGlPlatform
getGlPlatformVersion
getGlVersion
getProcAddress
getThread
getWindow
isShared
requestConfig
self
setSharedWith
setWindow
supportsGlslProfileVersion
supportsPrecision
supportsPrecisionHighp
swapBuffers
threadAdd
properties
gType
static functions
defaultGetProcAddress
getCurrent
getCurrentGlApi
getCurrentGlContext
getGType
getProcAddressWithPlatform
newWrapped