GLBaseSrc

#GstGLBaseSrc handles the nitty gritty details of retrieving an OpenGL context. It also provided some wrappers around #GstBaseSrc's start() and stop() virtual methods that ensure an OpenGL context is available and current in the calling thread.

Constructors

this
this(void* ptr, Flag!"Take" take)

Members

Functions

self
GLBaseSrc self()

Returns this, for use in with statements.

Properties

gType
GType gType [@property getter]

Static functions

getGType
GType getGType()

Inherited Members

From PushSrc

getGType
GType getGType()
gType
GType gType [@property getter]
self
PushSrc self()

Returns this, for use in with statements.