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GLBaseMemory.this
gstgl
glbase_memory
GLBaseMemory
this
(gstgl.glcontext.GLContext context, gst.types.MapFlags mapFlags, int mapCount, int glMapCount)
this
(void* ptr, Flag!"Take" take)
class
GLBaseMemory
this
(
void
*
ptr
,
Flag
!"Take"
take
=
No.Take
)
gstgl
glbase_memory
GLBaseMemory
constructors
this
functions
allocData
cPtr
init_
memcpy
self
properties
context
gType
glMapCount
lock
mapCount
mapFlags
mem
query
static functions
alloc
getGType
initOnce