- gst_buffer_add_gl_sync_meta
alias gst_buffer_add_gl_sync_meta = c_gst_buffer_add_gl_sync_meta
- gst_buffer_add_gl_sync_meta_full
alias gst_buffer_add_gl_sync_meta_full = c_gst_buffer_add_gl_sync_meta_full
- gst_buffer_pool_config_get_gl_allocation_params
alias gst_buffer_pool_config_get_gl_allocation_params = c_gst_buffer_pool_config_get_gl_allocation_params
- gst_buffer_pool_config_get_gl_min_free_queue_size
alias gst_buffer_pool_config_get_gl_min_free_queue_size = c_gst_buffer_pool_config_get_gl_min_free_queue_size
- gst_buffer_pool_config_set_gl_allocation_params
alias gst_buffer_pool_config_set_gl_allocation_params = c_gst_buffer_pool_config_set_gl_allocation_params
- gst_buffer_pool_config_set_gl_min_free_queue_size
alias gst_buffer_pool_config_set_gl_min_free_queue_size = c_gst_buffer_pool_config_set_gl_min_free_queue_size
- gst_context_get_gl_display
alias gst_context_get_gl_display = c_gst_context_get_gl_display
- gst_context_set_gl_display
alias gst_context_set_gl_display = c_gst_context_set_gl_display
- gst_gl_allocation_params_copy
alias gst_gl_allocation_params_copy = c_gst_gl_allocation_params_copy
- gst_gl_allocation_params_copy_data
alias gst_gl_allocation_params_copy_data = c_gst_gl_allocation_params_copy_data
- gst_gl_allocation_params_free
alias gst_gl_allocation_params_free = c_gst_gl_allocation_params_free
- gst_gl_allocation_params_free_data
alias gst_gl_allocation_params_free_data = c_gst_gl_allocation_params_free_data
- gst_gl_allocation_params_get_type
alias gst_gl_allocation_params_get_type = c_gst_gl_allocation_params_get_type
- gst_gl_allocation_params_init
alias gst_gl_allocation_params_init = c_gst_gl_allocation_params_init
- gst_gl_async_debug_free
alias gst_gl_async_debug_free = c_gst_gl_async_debug_free
- gst_gl_async_debug_freeze
alias gst_gl_async_debug_freeze = c_gst_gl_async_debug_freeze
- gst_gl_async_debug_init
alias gst_gl_async_debug_init = c_gst_gl_async_debug_init
- gst_gl_async_debug_new
alias gst_gl_async_debug_new = c_gst_gl_async_debug_new
- gst_gl_async_debug_output_log_msg
alias gst_gl_async_debug_output_log_msg = c_gst_gl_async_debug_output_log_msg
- gst_gl_async_debug_store_log_msg
alias gst_gl_async_debug_store_log_msg = c_gst_gl_async_debug_store_log_msg
- gst_gl_async_debug_store_log_msg_valist
alias gst_gl_async_debug_store_log_msg_valist = c_gst_gl_async_debug_store_log_msg_valist
- gst_gl_async_debug_thaw
alias gst_gl_async_debug_thaw = c_gst_gl_async_debug_thaw
- gst_gl_async_debug_unset
alias gst_gl_async_debug_unset = c_gst_gl_async_debug_unset
- gst_gl_base_filter_find_gl_context
alias gst_gl_base_filter_find_gl_context = c_gst_gl_base_filter_find_gl_context
- gst_gl_base_filter_get_gl_context
alias gst_gl_base_filter_get_gl_context = c_gst_gl_base_filter_get_gl_context
- gst_gl_base_filter_get_type
alias gst_gl_base_filter_get_type = c_gst_gl_base_filter_get_type
- gst_gl_base_memory_alloc
alias gst_gl_base_memory_alloc = c_gst_gl_base_memory_alloc
- gst_gl_base_memory_alloc_data
alias gst_gl_base_memory_alloc_data = c_gst_gl_base_memory_alloc_data
- gst_gl_base_memory_allocator_get_type
alias gst_gl_base_memory_allocator_get_type = c_gst_gl_base_memory_allocator_get_type
- gst_gl_base_memory_get_type
alias gst_gl_base_memory_get_type = c_gst_gl_base_memory_get_type
- gst_gl_base_memory_init
alias gst_gl_base_memory_init = c_gst_gl_base_memory_init
- gst_gl_base_memory_init_once
alias gst_gl_base_memory_init_once = c_gst_gl_base_memory_init_once
- gst_gl_base_memory_memcpy
alias gst_gl_base_memory_memcpy = c_gst_gl_base_memory_memcpy
- gst_gl_base_mixer_get_gl_context
alias gst_gl_base_mixer_get_gl_context = c_gst_gl_base_mixer_get_gl_context
- gst_gl_base_mixer_get_type
alias gst_gl_base_mixer_get_type = c_gst_gl_base_mixer_get_type
- gst_gl_base_mixer_pad_get_type
alias gst_gl_base_mixer_pad_get_type = c_gst_gl_base_mixer_pad_get_type
- gst_gl_base_src_get_type
alias gst_gl_base_src_get_type = c_gst_gl_base_src_get_type
- gst_gl_buffer_allocation_params_get_type
alias gst_gl_buffer_allocation_params_get_type = c_gst_gl_buffer_allocation_params_get_type
- gst_gl_buffer_allocation_params_new
alias gst_gl_buffer_allocation_params_new = c_gst_gl_buffer_allocation_params_new
- gst_gl_buffer_allocator_get_type
alias gst_gl_buffer_allocator_get_type = c_gst_gl_buffer_allocator_get_type
- gst_gl_buffer_get_type
alias gst_gl_buffer_get_type = c_gst_gl_buffer_get_type
- gst_gl_buffer_init_once
alias gst_gl_buffer_init_once = c_gst_gl_buffer_init_once
- gst_gl_buffer_pool_get_gl_allocation_params
alias gst_gl_buffer_pool_get_gl_allocation_params = c_gst_gl_buffer_pool_get_gl_allocation_params
- gst_gl_buffer_pool_get_type
alias gst_gl_buffer_pool_get_type = c_gst_gl_buffer_pool_get_type
- gst_gl_buffer_pool_new
alias gst_gl_buffer_pool_new = c_gst_gl_buffer_pool_new
- gst_gl_check_extension
alias gst_gl_check_extension = c_gst_gl_check_extension
- gst_gl_color_convert_decide_allocation
alias gst_gl_color_convert_decide_allocation = c_gst_gl_color_convert_decide_allocation
- gst_gl_color_convert_fixate_caps
alias gst_gl_color_convert_fixate_caps = c_gst_gl_color_convert_fixate_caps
- gst_gl_color_convert_get_type
alias gst_gl_color_convert_get_type = c_gst_gl_color_convert_get_type
- gst_gl_color_convert_new
alias gst_gl_color_convert_new = c_gst_gl_color_convert_new
- gst_gl_color_convert_perform
alias gst_gl_color_convert_perform = c_gst_gl_color_convert_perform
- gst_gl_color_convert_set_caps
alias gst_gl_color_convert_set_caps = c_gst_gl_color_convert_set_caps
- gst_gl_color_convert_swizzle_shader_string
alias gst_gl_color_convert_swizzle_shader_string = c_gst_gl_color_convert_swizzle_shader_string
- gst_gl_color_convert_transform_caps
alias gst_gl_color_convert_transform_caps = c_gst_gl_color_convert_transform_caps
- gst_gl_color_convert_yuv_to_rgb_shader_string
alias gst_gl_color_convert_yuv_to_rgb_shader_string = c_gst_gl_color_convert_yuv_to_rgb_shader_string
- gst_gl_context_activate
alias gst_gl_context_activate = c_gst_gl_context_activate
- gst_gl_context_can_share
alias gst_gl_context_can_share = c_gst_gl_context_can_share
- gst_gl_context_check_feature
alias gst_gl_context_check_feature = c_gst_gl_context_check_feature
- gst_gl_context_check_framebuffer_status
alias gst_gl_context_check_framebuffer_status = c_gst_gl_context_check_framebuffer_status
- gst_gl_context_check_gl_version
alias gst_gl_context_check_gl_version = c_gst_gl_context_check_gl_version
- gst_gl_context_clear_framebuffer
alias gst_gl_context_clear_framebuffer = c_gst_gl_context_clear_framebuffer
- gst_gl_context_clear_shader
alias gst_gl_context_clear_shader = c_gst_gl_context_clear_shader
- gst_gl_context_create
alias gst_gl_context_create = c_gst_gl_context_create
- gst_gl_context_default_get_proc_address
alias gst_gl_context_default_get_proc_address = c_gst_gl_context_default_get_proc_address
- gst_gl_context_destroy
alias gst_gl_context_destroy = c_gst_gl_context_destroy
- gst_gl_context_fill_info
alias gst_gl_context_fill_info = c_gst_gl_context_fill_info
- gst_gl_context_get_config
alias gst_gl_context_get_config = c_gst_gl_context_get_config
- gst_gl_context_get_current
alias gst_gl_context_get_current = c_gst_gl_context_get_current
- gst_gl_context_get_current_gl_api
alias gst_gl_context_get_current_gl_api = c_gst_gl_context_get_current_gl_api
- gst_gl_context_get_current_gl_context
alias gst_gl_context_get_current_gl_context = c_gst_gl_context_get_current_gl_context
- gst_gl_context_get_display
alias gst_gl_context_get_display = c_gst_gl_context_get_display
- gst_gl_context_get_gl_api
alias gst_gl_context_get_gl_api = c_gst_gl_context_get_gl_api
- gst_gl_context_get_gl_context
alias gst_gl_context_get_gl_context = c_gst_gl_context_get_gl_context
- gst_gl_context_get_gl_platform
alias gst_gl_context_get_gl_platform = c_gst_gl_context_get_gl_platform
- gst_gl_context_get_gl_platform_version
alias gst_gl_context_get_gl_platform_version = c_gst_gl_context_get_gl_platform_version
- gst_gl_context_get_gl_version
alias gst_gl_context_get_gl_version = c_gst_gl_context_get_gl_version
- gst_gl_context_get_proc_address
alias gst_gl_context_get_proc_address = c_gst_gl_context_get_proc_address
- gst_gl_context_get_proc_address_with_platform
alias gst_gl_context_get_proc_address_with_platform = c_gst_gl_context_get_proc_address_with_platform
- gst_gl_context_get_thread
alias gst_gl_context_get_thread = c_gst_gl_context_get_thread
- gst_gl_context_get_type
alias gst_gl_context_get_type = c_gst_gl_context_get_type
- gst_gl_context_get_window
alias gst_gl_context_get_window = c_gst_gl_context_get_window
- gst_gl_context_is_shared
alias gst_gl_context_is_shared = c_gst_gl_context_is_shared
- gst_gl_context_new
alias gst_gl_context_new = c_gst_gl_context_new
- gst_gl_context_new_wrapped
alias gst_gl_context_new_wrapped = c_gst_gl_context_new_wrapped
- gst_gl_context_request_config
alias gst_gl_context_request_config = c_gst_gl_context_request_config
- gst_gl_context_set_shared_with
alias gst_gl_context_set_shared_with = c_gst_gl_context_set_shared_with
- gst_gl_context_set_window
alias gst_gl_context_set_window = c_gst_gl_context_set_window
- gst_gl_context_supports_glsl_profile_version
alias gst_gl_context_supports_glsl_profile_version = c_gst_gl_context_supports_glsl_profile_version
- gst_gl_context_supports_precision
alias gst_gl_context_supports_precision = c_gst_gl_context_supports_precision
- gst_gl_context_supports_precision_highp
alias gst_gl_context_supports_precision_highp = c_gst_gl_context_supports_precision_highp
- gst_gl_context_swap_buffers
alias gst_gl_context_swap_buffers = c_gst_gl_context_swap_buffers
- gst_gl_context_thread_add
alias gst_gl_context_thread_add = c_gst_gl_context_thread_add
- gst_gl_display_add_context
alias gst_gl_display_add_context = c_gst_gl_display_add_context
- gst_gl_display_create_context
alias gst_gl_display_create_context = c_gst_gl_display_create_context
- gst_gl_display_create_window
alias gst_gl_display_create_window = c_gst_gl_display_create_window
- gst_gl_display_ensure_context
alias gst_gl_display_ensure_context = c_gst_gl_display_ensure_context
- gst_gl_display_filter_gl_api
alias gst_gl_display_filter_gl_api = c_gst_gl_display_filter_gl_api
- gst_gl_display_find_window
alias gst_gl_display_find_window = c_gst_gl_display_find_window
- gst_gl_display_get_gl_api
alias gst_gl_display_get_gl_api = c_gst_gl_display_get_gl_api
- gst_gl_display_get_gl_api_unlocked
alias gst_gl_display_get_gl_api_unlocked = c_gst_gl_display_get_gl_api_unlocked
- gst_gl_display_get_gl_context_for_thread
alias gst_gl_display_get_gl_context_for_thread = c_gst_gl_display_get_gl_context_for_thread
- gst_gl_display_get_handle
alias gst_gl_display_get_handle = c_gst_gl_display_get_handle
- gst_gl_display_get_handle_type
alias gst_gl_display_get_handle_type = c_gst_gl_display_get_handle_type
- gst_gl_display_get_type
alias gst_gl_display_get_type = c_gst_gl_display_get_type
- gst_gl_display_new
alias gst_gl_display_new = c_gst_gl_display_new
- gst_gl_display_new_with_type
alias gst_gl_display_new_with_type = c_gst_gl_display_new_with_type
- gst_gl_display_remove_context
alias gst_gl_display_remove_context = c_gst_gl_display_remove_context
- gst_gl_display_remove_window
alias gst_gl_display_remove_window = c_gst_gl_display_remove_window
- gst_gl_display_retrieve_window
alias gst_gl_display_retrieve_window = c_gst_gl_display_retrieve_window
- gst_gl_element_propagate_display_context
alias gst_gl_element_propagate_display_context = c_gst_gl_element_propagate_display_context
- gst_gl_ensure_element_data
alias gst_gl_ensure_element_data = c_gst_gl_ensure_element_data
- gst_gl_filter_add_rgba_pad_templates
alias gst_gl_filter_add_rgba_pad_templates = c_gst_gl_filter_add_rgba_pad_templates
- gst_gl_filter_draw_fullscreen_quad
alias gst_gl_filter_draw_fullscreen_quad = c_gst_gl_filter_draw_fullscreen_quad
- gst_gl_filter_filter_texture
alias gst_gl_filter_filter_texture = c_gst_gl_filter_filter_texture
- gst_gl_filter_get_type
alias gst_gl_filter_get_type = c_gst_gl_filter_get_type
- gst_gl_filter_render_to_target
alias gst_gl_filter_render_to_target = c_gst_gl_filter_render_to_target
- gst_gl_filter_render_to_target_with_shader
alias gst_gl_filter_render_to_target_with_shader = c_gst_gl_filter_render_to_target_with_shader
- gst_gl_framebuffer_attach
alias gst_gl_framebuffer_attach = c_gst_gl_framebuffer_attach
- gst_gl_framebuffer_bind
alias gst_gl_framebuffer_bind = c_gst_gl_framebuffer_bind
- gst_gl_framebuffer_draw_to_texture
alias gst_gl_framebuffer_draw_to_texture = c_gst_gl_framebuffer_draw_to_texture
- gst_gl_framebuffer_get_effective_dimensions
alias gst_gl_framebuffer_get_effective_dimensions = c_gst_gl_framebuffer_get_effective_dimensions
- gst_gl_framebuffer_get_id
alias gst_gl_framebuffer_get_id = c_gst_gl_framebuffer_get_id
- gst_gl_framebuffer_get_type
alias gst_gl_framebuffer_get_type = c_gst_gl_framebuffer_get_type
- gst_gl_framebuffer_new
alias gst_gl_framebuffer_new = c_gst_gl_framebuffer_new
- gst_gl_framebuffer_new_with_default_depth
alias gst_gl_framebuffer_new_with_default_depth = c_gst_gl_framebuffer_new_with_default_depth
- gst_gl_get_affine_transformation_meta_as_ndc
alias gst_gl_get_affine_transformation_meta_as_ndc = c_gst_gl_get_affine_transformation_meta_as_ndc
- gst_gl_get_plane_data_size
alias gst_gl_get_plane_data_size = c_gst_gl_get_plane_data_size
- gst_gl_get_plane_start
alias gst_gl_get_plane_start = c_gst_gl_get_plane_start
- gst_gl_handle_context_query
alias gst_gl_handle_context_query = c_gst_gl_handle_context_query
- gst_gl_handle_set_context
alias gst_gl_handle_set_context = c_gst_gl_handle_set_context
- gst_gl_insert_debug_marker
alias gst_gl_insert_debug_marker = c_gst_gl_insert_debug_marker
- gst_gl_memory_allocator_get_default
alias gst_gl_memory_allocator_get_default = c_gst_gl_memory_allocator_get_default
- gst_gl_memory_allocator_get_type
alias gst_gl_memory_allocator_get_type = c_gst_gl_memory_allocator_get_type
- gst_gl_memory_copy_into
alias gst_gl_memory_copy_into = c_gst_gl_memory_copy_into
- gst_gl_memory_copy_teximage
alias gst_gl_memory_copy_teximage = c_gst_gl_memory_copy_teximage
- gst_gl_memory_get_texture_format
alias gst_gl_memory_get_texture_format = c_gst_gl_memory_get_texture_format
- gst_gl_memory_get_texture_height
alias gst_gl_memory_get_texture_height = c_gst_gl_memory_get_texture_height
- gst_gl_memory_get_texture_id
alias gst_gl_memory_get_texture_id = c_gst_gl_memory_get_texture_id
- gst_gl_memory_get_texture_target
alias gst_gl_memory_get_texture_target = c_gst_gl_memory_get_texture_target
- gst_gl_memory_get_texture_width
alias gst_gl_memory_get_texture_width = c_gst_gl_memory_get_texture_width
- gst_gl_memory_get_type
alias gst_gl_memory_get_type = c_gst_gl_memory_get_type
- gst_gl_memory_init
alias gst_gl_memory_init = c_gst_gl_memory_init
- gst_gl_memory_init_once
alias gst_gl_memory_init_once = c_gst_gl_memory_init_once
- gst_gl_memory_pbo_allocator_get_type
alias gst_gl_memory_pbo_allocator_get_type = c_gst_gl_memory_pbo_allocator_get_type
- gst_gl_memory_pbo_copy_into_texture
alias gst_gl_memory_pbo_copy_into_texture = c_gst_gl_memory_pbo_copy_into_texture
- gst_gl_memory_pbo_download_transfer
alias gst_gl_memory_pbo_download_transfer = c_gst_gl_memory_pbo_download_transfer
- gst_gl_memory_pbo_get_type
alias gst_gl_memory_pbo_get_type = c_gst_gl_memory_pbo_get_type
- gst_gl_memory_pbo_init_once
alias gst_gl_memory_pbo_init_once = c_gst_gl_memory_pbo_init_once
- gst_gl_memory_pbo_upload_transfer
alias gst_gl_memory_pbo_upload_transfer = c_gst_gl_memory_pbo_upload_transfer
- gst_gl_memory_read_pixels
alias gst_gl_memory_read_pixels = c_gst_gl_memory_read_pixels
- gst_gl_memory_setup_buffer
alias gst_gl_memory_setup_buffer = c_gst_gl_memory_setup_buffer
- gst_gl_memory_texsubimage
alias gst_gl_memory_texsubimage = c_gst_gl_memory_texsubimage
- gst_gl_mixer_class_add_rgba_pad_templates
alias gst_gl_mixer_class_add_rgba_pad_templates = c_gst_gl_mixer_class_add_rgba_pad_templates
- gst_gl_mixer_get_framebuffer
alias gst_gl_mixer_get_framebuffer = c_gst_gl_mixer_get_framebuffer
- gst_gl_mixer_get_type
alias gst_gl_mixer_get_type = c_gst_gl_mixer_get_type
- gst_gl_mixer_pad_get_type
alias gst_gl_mixer_pad_get_type = c_gst_gl_mixer_pad_get_type
- gst_gl_mixer_process_textures
alias gst_gl_mixer_process_textures = c_gst_gl_mixer_process_textures
- gst_gl_multiply_matrix4
alias gst_gl_multiply_matrix4 = c_gst_gl_multiply_matrix4
- gst_gl_overlay_compositor_add_caps
alias gst_gl_overlay_compositor_add_caps = c_gst_gl_overlay_compositor_add_caps
- gst_gl_overlay_compositor_draw_overlays
alias gst_gl_overlay_compositor_draw_overlays = c_gst_gl_overlay_compositor_draw_overlays
- gst_gl_overlay_compositor_free_overlays
alias gst_gl_overlay_compositor_free_overlays = c_gst_gl_overlay_compositor_free_overlays
- gst_gl_overlay_compositor_get_type
alias gst_gl_overlay_compositor_get_type = c_gst_gl_overlay_compositor_get_type
- gst_gl_overlay_compositor_new
alias gst_gl_overlay_compositor_new = c_gst_gl_overlay_compositor_new
- gst_gl_overlay_compositor_upload_overlays
alias gst_gl_overlay_compositor_upload_overlays = c_gst_gl_overlay_compositor_upload_overlays
- gst_gl_query_counter
alias gst_gl_query_counter = c_gst_gl_query_counter
- gst_gl_query_end
alias gst_gl_query_end = c_gst_gl_query_end
- gst_gl_query_free
alias gst_gl_query_free = c_gst_gl_query_free
- gst_gl_query_init
alias gst_gl_query_init = c_gst_gl_query_init
- gst_gl_query_local_gl_context
alias gst_gl_query_local_gl_context = c_gst_gl_query_local_gl_context
- gst_gl_query_new
alias gst_gl_query_new = c_gst_gl_query_new
- gst_gl_query_result
alias gst_gl_query_result = c_gst_gl_query_result
- gst_gl_query_start
alias gst_gl_query_start = c_gst_gl_query_start
- gst_gl_query_unset
alias gst_gl_query_unset = c_gst_gl_query_unset
- gst_gl_renderbuffer_allocation_params_get_type
alias gst_gl_renderbuffer_allocation_params_get_type = c_gst_gl_renderbuffer_allocation_params_get_type
- gst_gl_renderbuffer_allocation_params_new
alias gst_gl_renderbuffer_allocation_params_new = c_gst_gl_renderbuffer_allocation_params_new
- gst_gl_renderbuffer_allocation_params_new_wrapped
alias gst_gl_renderbuffer_allocation_params_new_wrapped = c_gst_gl_renderbuffer_allocation_params_new_wrapped
- gst_gl_renderbuffer_allocator_get_type
alias gst_gl_renderbuffer_allocator_get_type = c_gst_gl_renderbuffer_allocator_get_type
- gst_gl_renderbuffer_get_format
alias gst_gl_renderbuffer_get_format = c_gst_gl_renderbuffer_get_format
- gst_gl_renderbuffer_get_height
alias gst_gl_renderbuffer_get_height = c_gst_gl_renderbuffer_get_height
- gst_gl_renderbuffer_get_id
alias gst_gl_renderbuffer_get_id = c_gst_gl_renderbuffer_get_id
- gst_gl_renderbuffer_get_type
alias gst_gl_renderbuffer_get_type = c_gst_gl_renderbuffer_get_type
- gst_gl_renderbuffer_get_width
alias gst_gl_renderbuffer_get_width = c_gst_gl_renderbuffer_get_width
- gst_gl_renderbuffer_init_once
alias gst_gl_renderbuffer_init_once = c_gst_gl_renderbuffer_init_once
- gst_gl_set_affine_transformation_meta_from_ndc
alias gst_gl_set_affine_transformation_meta_from_ndc = c_gst_gl_set_affine_transformation_meta_from_ndc
- gst_gl_shader_attach
alias gst_gl_shader_attach = c_gst_gl_shader_attach
- gst_gl_shader_attach_unlocked
alias gst_gl_shader_attach_unlocked = c_gst_gl_shader_attach_unlocked
- gst_gl_shader_bind_attribute_location
alias gst_gl_shader_bind_attribute_location = c_gst_gl_shader_bind_attribute_location
- gst_gl_shader_bind_frag_data_location
alias gst_gl_shader_bind_frag_data_location = c_gst_gl_shader_bind_frag_data_location
- gst_gl_shader_compile_attach_stage
alias gst_gl_shader_compile_attach_stage = c_gst_gl_shader_compile_attach_stage
- gst_gl_shader_detach
alias gst_gl_shader_detach = c_gst_gl_shader_detach
- gst_gl_shader_detach_unlocked
alias gst_gl_shader_detach_unlocked = c_gst_gl_shader_detach_unlocked
- gst_gl_shader_get_attribute_location
alias gst_gl_shader_get_attribute_location = c_gst_gl_shader_get_attribute_location
- gst_gl_shader_get_program_handle
alias gst_gl_shader_get_program_handle = c_gst_gl_shader_get_program_handle
- gst_gl_shader_get_type
alias gst_gl_shader_get_type = c_gst_gl_shader_get_type
- gst_gl_shader_is_linked
alias gst_gl_shader_is_linked = c_gst_gl_shader_is_linked
- gst_gl_shader_link
alias gst_gl_shader_link = c_gst_gl_shader_link
- gst_gl_shader_new
alias gst_gl_shader_new = c_gst_gl_shader_new
- gst_gl_shader_new_default
alias gst_gl_shader_new_default = c_gst_gl_shader_new_default
- gst_gl_shader_new_link_with_stages
alias gst_gl_shader_new_link_with_stages = c_gst_gl_shader_new_link_with_stages
- gst_gl_shader_new_with_stages
alias gst_gl_shader_new_with_stages = c_gst_gl_shader_new_with_stages
- gst_gl_shader_release
alias gst_gl_shader_release = c_gst_gl_shader_release
- gst_gl_shader_release_unlocked
alias gst_gl_shader_release_unlocked = c_gst_gl_shader_release_unlocked
- gst_gl_shader_set_uniform_1f
alias gst_gl_shader_set_uniform_1f = c_gst_gl_shader_set_uniform_1f
- gst_gl_shader_set_uniform_1fv
alias gst_gl_shader_set_uniform_1fv = c_gst_gl_shader_set_uniform_1fv
- gst_gl_shader_set_uniform_1i
alias gst_gl_shader_set_uniform_1i = c_gst_gl_shader_set_uniform_1i
- gst_gl_shader_set_uniform_1iv
alias gst_gl_shader_set_uniform_1iv = c_gst_gl_shader_set_uniform_1iv
- gst_gl_shader_set_uniform_2f
alias gst_gl_shader_set_uniform_2f = c_gst_gl_shader_set_uniform_2f
- gst_gl_shader_set_uniform_2fv
alias gst_gl_shader_set_uniform_2fv = c_gst_gl_shader_set_uniform_2fv
- gst_gl_shader_set_uniform_2i
alias gst_gl_shader_set_uniform_2i = c_gst_gl_shader_set_uniform_2i
- gst_gl_shader_set_uniform_2iv
alias gst_gl_shader_set_uniform_2iv = c_gst_gl_shader_set_uniform_2iv
- gst_gl_shader_set_uniform_3f
alias gst_gl_shader_set_uniform_3f = c_gst_gl_shader_set_uniform_3f
- gst_gl_shader_set_uniform_3fv
alias gst_gl_shader_set_uniform_3fv = c_gst_gl_shader_set_uniform_3fv
- gst_gl_shader_set_uniform_3i
alias gst_gl_shader_set_uniform_3i = c_gst_gl_shader_set_uniform_3i
- gst_gl_shader_set_uniform_3iv
alias gst_gl_shader_set_uniform_3iv = c_gst_gl_shader_set_uniform_3iv
- gst_gl_shader_set_uniform_4f
alias gst_gl_shader_set_uniform_4f = c_gst_gl_shader_set_uniform_4f
- gst_gl_shader_set_uniform_4fv
alias gst_gl_shader_set_uniform_4fv = c_gst_gl_shader_set_uniform_4fv
- gst_gl_shader_set_uniform_4i
alias gst_gl_shader_set_uniform_4i = c_gst_gl_shader_set_uniform_4i
- gst_gl_shader_set_uniform_4iv
alias gst_gl_shader_set_uniform_4iv = c_gst_gl_shader_set_uniform_4iv
- gst_gl_shader_set_uniform_matrix_2fv
alias gst_gl_shader_set_uniform_matrix_2fv = c_gst_gl_shader_set_uniform_matrix_2fv
- gst_gl_shader_set_uniform_matrix_2x3fv
alias gst_gl_shader_set_uniform_matrix_2x3fv = c_gst_gl_shader_set_uniform_matrix_2x3fv
- gst_gl_shader_set_uniform_matrix_2x4fv
alias gst_gl_shader_set_uniform_matrix_2x4fv = c_gst_gl_shader_set_uniform_matrix_2x4fv
- gst_gl_shader_set_uniform_matrix_3fv
alias gst_gl_shader_set_uniform_matrix_3fv = c_gst_gl_shader_set_uniform_matrix_3fv
- gst_gl_shader_set_uniform_matrix_3x2fv
alias gst_gl_shader_set_uniform_matrix_3x2fv = c_gst_gl_shader_set_uniform_matrix_3x2fv
- gst_gl_shader_set_uniform_matrix_3x4fv
alias gst_gl_shader_set_uniform_matrix_3x4fv = c_gst_gl_shader_set_uniform_matrix_3x4fv
- gst_gl_shader_set_uniform_matrix_4fv
alias gst_gl_shader_set_uniform_matrix_4fv = c_gst_gl_shader_set_uniform_matrix_4fv
- gst_gl_shader_set_uniform_matrix_4x2fv
alias gst_gl_shader_set_uniform_matrix_4x2fv = c_gst_gl_shader_set_uniform_matrix_4x2fv
- gst_gl_shader_set_uniform_matrix_4x3fv
alias gst_gl_shader_set_uniform_matrix_4x3fv = c_gst_gl_shader_set_uniform_matrix_4x3fv
- gst_gl_shader_string_fragment_external_oes_get_default
alias gst_gl_shader_string_fragment_external_oes_get_default = c_gst_gl_shader_string_fragment_external_oes_get_default
- gst_gl_shader_string_fragment_get_default
alias gst_gl_shader_string_fragment_get_default = c_gst_gl_shader_string_fragment_get_default
- gst_gl_shader_string_get_highest_precision
alias gst_gl_shader_string_get_highest_precision = c_gst_gl_shader_string_get_highest_precision
- gst_gl_shader_use
alias gst_gl_shader_use = c_gst_gl_shader_use
- gst_gl_sized_gl_format_from_gl_format_type
alias gst_gl_sized_gl_format_from_gl_format_type = c_gst_gl_sized_gl_format_from_gl_format_type
- gst_gl_stereo_downmix_mode_get_type
alias gst_gl_stereo_downmix_mode_get_type = c_gst_gl_stereo_downmix_mode_get_type
- gst_gl_swizzle_invert
alias gst_gl_swizzle_invert = c_gst_gl_swizzle_invert
- gst_gl_sync_meta_api_get_type
alias gst_gl_sync_meta_api_get_type = c_gst_gl_sync_meta_api_get_type
- gst_gl_sync_meta_get_info
alias gst_gl_sync_meta_get_info = c_gst_gl_sync_meta_get_info
- gst_gl_sync_meta_set_sync_point
alias gst_gl_sync_meta_set_sync_point = c_gst_gl_sync_meta_set_sync_point
- gst_gl_sync_meta_wait
alias gst_gl_sync_meta_wait = c_gst_gl_sync_meta_wait
- gst_gl_sync_meta_wait_cpu
alias gst_gl_sync_meta_wait_cpu = c_gst_gl_sync_meta_wait_cpu
- gst_gl_upload_fixate_caps
alias gst_gl_upload_fixate_caps = c_gst_gl_upload_fixate_caps
- gst_gl_upload_get_caps
alias gst_gl_upload_get_caps = c_gst_gl_upload_get_caps
- gst_gl_upload_get_input_template_caps
alias gst_gl_upload_get_input_template_caps = c_gst_gl_upload_get_input_template_caps
- gst_gl_upload_get_type
alias gst_gl_upload_get_type = c_gst_gl_upload_get_type
- gst_gl_upload_new
alias gst_gl_upload_new = c_gst_gl_upload_new
- gst_gl_upload_perform_with_buffer
alias gst_gl_upload_perform_with_buffer = c_gst_gl_upload_perform_with_buffer
- gst_gl_upload_propose_allocation
alias gst_gl_upload_propose_allocation = c_gst_gl_upload_propose_allocation
- gst_gl_upload_set_caps
alias gst_gl_upload_set_caps = c_gst_gl_upload_set_caps
- gst_gl_upload_set_context
alias gst_gl_upload_set_context = c_gst_gl_upload_set_context
- gst_gl_upload_transform_caps
alias gst_gl_upload_transform_caps = c_gst_gl_upload_transform_caps
- gst_gl_value_get_texture_target_mask
alias gst_gl_value_get_texture_target_mask = c_gst_gl_value_get_texture_target_mask
- gst_gl_value_set_texture_target
alias gst_gl_value_set_texture_target = c_gst_gl_value_set_texture_target
- gst_gl_value_set_texture_target_from_mask
alias gst_gl_value_set_texture_target_from_mask = c_gst_gl_value_set_texture_target_from_mask
- gst_gl_version_to_glsl_version
alias gst_gl_version_to_glsl_version = c_gst_gl_version_to_glsl_version
- gst_gl_video_allocation_params_copy_data
alias gst_gl_video_allocation_params_copy_data = c_gst_gl_video_allocation_params_copy_data
- gst_gl_video_allocation_params_free_data
alias gst_gl_video_allocation_params_free_data = c_gst_gl_video_allocation_params_free_data
- gst_gl_video_allocation_params_get_type
alias gst_gl_video_allocation_params_get_type = c_gst_gl_video_allocation_params_get_type
- gst_gl_video_allocation_params_init_full
alias gst_gl_video_allocation_params_init_full = c_gst_gl_video_allocation_params_init_full
- gst_gl_video_allocation_params_new
alias gst_gl_video_allocation_params_new = c_gst_gl_video_allocation_params_new
- gst_gl_video_allocation_params_new_wrapped_data
alias gst_gl_video_allocation_params_new_wrapped_data = c_gst_gl_video_allocation_params_new_wrapped_data
- gst_gl_video_allocation_params_new_wrapped_gl_handle
alias gst_gl_video_allocation_params_new_wrapped_gl_handle = c_gst_gl_video_allocation_params_new_wrapped_gl_handle
- gst_gl_video_allocation_params_new_wrapped_texture
alias gst_gl_video_allocation_params_new_wrapped_texture = c_gst_gl_video_allocation_params_new_wrapped_texture
- gst_gl_video_format_swizzle
alias gst_gl_video_format_swizzle = c_gst_gl_video_format_swizzle
- gst_gl_view_convert_fixate_caps
alias gst_gl_view_convert_fixate_caps = c_gst_gl_view_convert_fixate_caps
- gst_gl_view_convert_get_output
alias gst_gl_view_convert_get_output = c_gst_gl_view_convert_get_output
- gst_gl_view_convert_get_type
alias gst_gl_view_convert_get_type = c_gst_gl_view_convert_get_type
- gst_gl_view_convert_new
alias gst_gl_view_convert_new = c_gst_gl_view_convert_new
- gst_gl_view_convert_perform
alias gst_gl_view_convert_perform = c_gst_gl_view_convert_perform
- gst_gl_view_convert_reset
alias gst_gl_view_convert_reset = c_gst_gl_view_convert_reset
- gst_gl_view_convert_set_caps
alias gst_gl_view_convert_set_caps = c_gst_gl_view_convert_set_caps
- gst_gl_view_convert_set_context
alias gst_gl_view_convert_set_context = c_gst_gl_view_convert_set_context
- gst_gl_view_convert_submit_input_buffer
alias gst_gl_view_convert_submit_input_buffer = c_gst_gl_view_convert_submit_input_buffer
- gst_gl_view_convert_transform_caps
alias gst_gl_view_convert_transform_caps = c_gst_gl_view_convert_transform_caps
- gst_gl_window_controls_viewport
alias gst_gl_window_controls_viewport = c_gst_gl_window_controls_viewport
- gst_gl_window_draw
alias gst_gl_window_draw = c_gst_gl_window_draw
- gst_gl_window_get_context
alias gst_gl_window_get_context = c_gst_gl_window_get_context
- gst_gl_window_get_display
alias gst_gl_window_get_display = c_gst_gl_window_get_display
- gst_gl_window_get_surface_dimensions
alias gst_gl_window_get_surface_dimensions = c_gst_gl_window_get_surface_dimensions
- gst_gl_window_get_type
alias gst_gl_window_get_type = c_gst_gl_window_get_type
- gst_gl_window_get_window_handle
alias gst_gl_window_get_window_handle = c_gst_gl_window_get_window_handle
- gst_gl_window_handle_events
alias gst_gl_window_handle_events = c_gst_gl_window_handle_events
- gst_gl_window_has_output_surface
alias gst_gl_window_has_output_surface = c_gst_gl_window_has_output_surface
- gst_gl_window_new
alias gst_gl_window_new = c_gst_gl_window_new
- gst_gl_window_queue_resize
alias gst_gl_window_queue_resize = c_gst_gl_window_queue_resize
- gst_gl_window_quit
alias gst_gl_window_quit = c_gst_gl_window_quit
- gst_gl_window_resize
alias gst_gl_window_resize = c_gst_gl_window_resize
- gst_gl_window_run
alias gst_gl_window_run = c_gst_gl_window_run
- gst_gl_window_send_key_event
alias gst_gl_window_send_key_event = c_gst_gl_window_send_key_event
- gst_gl_window_send_message
alias gst_gl_window_send_message = c_gst_gl_window_send_message
- gst_gl_window_send_message_async
alias gst_gl_window_send_message_async = c_gst_gl_window_send_message_async
- gst_gl_window_send_mouse_event
alias gst_gl_window_send_mouse_event = c_gst_gl_window_send_mouse_event
- gst_gl_window_send_scroll_event
alias gst_gl_window_send_scroll_event = c_gst_gl_window_send_scroll_event
- gst_gl_window_set_close_callback
alias gst_gl_window_set_close_callback = c_gst_gl_window_set_close_callback
- gst_gl_window_set_draw_callback
alias gst_gl_window_set_draw_callback = c_gst_gl_window_set_draw_callback
- gst_gl_window_set_preferred_size
alias gst_gl_window_set_preferred_size = c_gst_gl_window_set_preferred_size
- gst_gl_window_set_render_rectangle
alias gst_gl_window_set_render_rectangle = c_gst_gl_window_set_render_rectangle
- gst_gl_window_set_resize_callback
alias gst_gl_window_set_resize_callback = c_gst_gl_window_set_resize_callback
- gst_gl_window_set_window_handle
alias gst_gl_window_set_window_handle = c_gst_gl_window_set_window_handle
- gst_gl_window_show
alias gst_gl_window_show = c_gst_gl_window_show
- gst_glsl_stage_compile
alias gst_glsl_stage_compile = c_gst_glsl_stage_compile
- gst_glsl_stage_get_handle
alias gst_glsl_stage_get_handle = c_gst_glsl_stage_get_handle
- gst_glsl_stage_get_profile
alias gst_glsl_stage_get_profile = c_gst_glsl_stage_get_profile
- gst_glsl_stage_get_shader_type
alias gst_glsl_stage_get_shader_type = c_gst_glsl_stage_get_shader_type
- gst_glsl_stage_get_type
alias gst_glsl_stage_get_type = c_gst_glsl_stage_get_type
- gst_glsl_stage_get_version
alias gst_glsl_stage_get_version = c_gst_glsl_stage_get_version
- gst_glsl_stage_new
alias gst_glsl_stage_new = c_gst_glsl_stage_new
- gst_glsl_stage_new_default_fragment
alias gst_glsl_stage_new_default_fragment = c_gst_glsl_stage_new_default_fragment
- gst_glsl_stage_new_default_vertex
alias gst_glsl_stage_new_default_vertex = c_gst_glsl_stage_new_default_vertex
- gst_glsl_stage_new_with_string
alias gst_glsl_stage_new_with_string = c_gst_glsl_stage_new_with_string
- gst_glsl_stage_new_with_strings
alias gst_glsl_stage_new_with_strings = c_gst_glsl_stage_new_with_strings
- gst_glsl_stage_set_strings
alias gst_glsl_stage_set_strings = c_gst_glsl_stage_set_strings
- gst_glsl_string_get_version_profile
alias gst_glsl_string_get_version_profile = c_gst_glsl_string_get_version_profile
- gst_is_gl_base_memory
alias gst_is_gl_base_memory = c_gst_is_gl_base_memory
- gst_is_gl_buffer
alias gst_is_gl_buffer = c_gst_is_gl_buffer
- gst_is_gl_memory
alias gst_is_gl_memory = c_gst_is_gl_memory
- gst_is_gl_memory_pbo
alias gst_is_gl_memory_pbo = c_gst_is_gl_memory_pbo
- gst_is_gl_renderbuffer
alias gst_is_gl_renderbuffer = c_gst_is_gl_renderbuffer
- c_gst_buffer_add_gl_sync_meta
GstGLSyncMeta* function(GstGLContext* context, GstBuffer* buffer) c_gst_buffer_add_gl_sync_meta;
- c_gst_buffer_add_gl_sync_meta_full
GstGLSyncMeta* function(GstGLContext* context, GstBuffer* buffer, void* data) c_gst_buffer_add_gl_sync_meta_full;
- c_gst_buffer_pool_config_get_gl_allocation_params
GstGLAllocationParams* function(GstStructure* config) c_gst_buffer_pool_config_get_gl_allocation_params;
- c_gst_buffer_pool_config_get_gl_min_free_queue_size
uint function(GstStructure* config) c_gst_buffer_pool_config_get_gl_min_free_queue_size;
- c_gst_buffer_pool_config_set_gl_allocation_params
void function(GstStructure* config, const(GstGLAllocationParams)* params) c_gst_buffer_pool_config_set_gl_allocation_params;
- c_gst_buffer_pool_config_set_gl_min_free_queue_size
void function(GstStructure* config, uint queueSize) c_gst_buffer_pool_config_set_gl_min_free_queue_size;
- c_gst_context_get_gl_display
bool function(GstContext* context, GstGLDisplay** display) c_gst_context_get_gl_display;
- c_gst_context_set_gl_display
void function(GstContext* context, GstGLDisplay* display) c_gst_context_set_gl_display;
- c_gst_gl_allocation_params_copy
GstGLAllocationParams* function(GstGLAllocationParams* src) c_gst_gl_allocation_params_copy;
- c_gst_gl_allocation_params_copy_data
void function(GstGLAllocationParams* src, GstGLAllocationParams* dest) c_gst_gl_allocation_params_copy_data;
- c_gst_gl_allocation_params_free
void function(GstGLAllocationParams* params) c_gst_gl_allocation_params_free;
- c_gst_gl_allocation_params_free_data
void function(GstGLAllocationParams* params) c_gst_gl_allocation_params_free_data;
- c_gst_gl_allocation_params_get_type
GType function() c_gst_gl_allocation_params_get_type;
- c_gst_gl_allocation_params_init
bool function(GstGLAllocationParams* params, size_t structSize, uint allocFlags, GstGLAllocationParamsCopyFunc copy, GstGLAllocationParamsFreeFunc free, GstGLContext* context, size_t allocSize, const(GstAllocationParams)* allocParams, void* wrappedData, void* glHandle, void* userData, GDestroyNotify notify) c_gst_gl_allocation_params_init;
- c_gst_gl_async_debug_free
void function(GstGLAsyncDebug* ad) c_gst_gl_async_debug_free;
- c_gst_gl_async_debug_freeze
void function(GstGLAsyncDebug* ad) c_gst_gl_async_debug_freeze;
- c_gst_gl_async_debug_init
void function(GstGLAsyncDebug* ad) c_gst_gl_async_debug_init;
- c_gst_gl_async_debug_new
GstGLAsyncDebug* function() c_gst_gl_async_debug_new;
- c_gst_gl_async_debug_output_log_msg
void function(GstGLAsyncDebug* ad) c_gst_gl_async_debug_output_log_msg;
- c_gst_gl_async_debug_store_log_msg
void function(GstGLAsyncDebug* ad, GstDebugCategory* cat, GstDebugLevel level, const(char)* file, const(char)* function_, int line, ObjectC* object, const(char)* format, ...) c_gst_gl_async_debug_store_log_msg;
- c_gst_gl_async_debug_store_log_msg_valist
void function(GstGLAsyncDebug* ad, GstDebugCategory* cat, GstDebugLevel level, const(char)* file, const(char)* function_, int line, ObjectC* object, const(char)* format, void* varargs) c_gst_gl_async_debug_store_log_msg_valist;
- c_gst_gl_async_debug_thaw
void function(GstGLAsyncDebug* ad) c_gst_gl_async_debug_thaw;
- c_gst_gl_async_debug_unset
void function(GstGLAsyncDebug* ad) c_gst_gl_async_debug_unset;
- c_gst_gl_base_filter_find_gl_context
bool function(GstGLBaseFilter* filter) c_gst_gl_base_filter_find_gl_context;
- c_gst_gl_base_filter_get_gl_context
GstGLContext* function(GstGLBaseFilter* filter) c_gst_gl_base_filter_get_gl_context;
- c_gst_gl_base_filter_get_type
GType function() c_gst_gl_base_filter_get_type;
- c_gst_gl_base_memory_alloc
GstGLBaseMemory* function(GstGLBaseMemoryAllocator* allocator, GstGLAllocationParams* params) c_gst_gl_base_memory_alloc;
- c_gst_gl_base_memory_alloc_data
bool function(GstGLBaseMemory* glMem) c_gst_gl_base_memory_alloc_data;
- c_gst_gl_base_memory_allocator_get_type
GType function() c_gst_gl_base_memory_allocator_get_type;
- c_gst_gl_base_memory_get_type
GType function() c_gst_gl_base_memory_get_type;
- c_gst_gl_base_memory_init
void function(GstGLBaseMemory* mem, GstAllocator* allocator, GstMemory* parent, GstGLContext* context, const(GstAllocationParams)* params, size_t size, void* userData, GDestroyNotify notify) c_gst_gl_base_memory_init;
- c_gst_gl_base_memory_init_once
void function() c_gst_gl_base_memory_init_once;
- c_gst_gl_base_memory_memcpy
bool function(GstGLBaseMemory* src, GstGLBaseMemory* dest, ptrdiff_t offset, ptrdiff_t size) c_gst_gl_base_memory_memcpy;
- c_gst_gl_base_mixer_get_gl_context
GstGLContext* function(GstGLBaseMixer* mix) c_gst_gl_base_mixer_get_gl_context;
- c_gst_gl_base_mixer_get_type
GType function() c_gst_gl_base_mixer_get_type;
- c_gst_gl_base_mixer_pad_get_type
GType function() c_gst_gl_base_mixer_pad_get_type;
- c_gst_gl_base_src_get_type
GType function() c_gst_gl_base_src_get_type;
- c_gst_gl_buffer_allocation_params_get_type
GType function() c_gst_gl_buffer_allocation_params_get_type;
- c_gst_gl_buffer_allocation_params_new
GstGLBufferAllocationParams* function(GstGLContext* context, size_t allocSize, const(GstAllocationParams)* allocParams, uint glTarget, uint glUsage) c_gst_gl_buffer_allocation_params_new;
- c_gst_gl_buffer_allocator_get_type
GType function() c_gst_gl_buffer_allocator_get_type;
- c_gst_gl_buffer_get_type
GType function() c_gst_gl_buffer_get_type;
- c_gst_gl_buffer_init_once
void function() c_gst_gl_buffer_init_once;
- c_gst_gl_buffer_pool_get_gl_allocation_params
GstGLAllocationParams* function(GstGLBufferPool* pool) c_gst_gl_buffer_pool_get_gl_allocation_params;
- c_gst_gl_buffer_pool_get_type
GType function() c_gst_gl_buffer_pool_get_type;
- c_gst_gl_buffer_pool_new
GstBufferPool* function(GstGLContext* context) c_gst_gl_buffer_pool_new;
- c_gst_gl_check_extension
bool function(const(char)* name, const(char)* ext) c_gst_gl_check_extension;
- c_gst_gl_color_convert_decide_allocation
bool function(GstGLColorConvert* convert, GstQuery* query) c_gst_gl_color_convert_decide_allocation;
- c_gst_gl_color_convert_fixate_caps
GstCaps* function(GstGLContext* context, GstPadDirection direction, GstCaps* caps, GstCaps* other) c_gst_gl_color_convert_fixate_caps;
- c_gst_gl_color_convert_get_type
GType function() c_gst_gl_color_convert_get_type;
- c_gst_gl_color_convert_new
GstGLColorConvert* function(GstGLContext* context) c_gst_gl_color_convert_new;
- c_gst_gl_color_convert_perform
GstBuffer* function(GstGLColorConvert* convert, GstBuffer* inbuf) c_gst_gl_color_convert_perform;
- c_gst_gl_color_convert_set_caps
bool function(GstGLColorConvert* convert, GstCaps* inCaps, GstCaps* outCaps) c_gst_gl_color_convert_set_caps;
- c_gst_gl_color_convert_swizzle_shader_string
char* function(GstGLContext* context) c_gst_gl_color_convert_swizzle_shader_string;
- c_gst_gl_color_convert_transform_caps
GstCaps* function(GstGLContext* context, GstPadDirection direction, GstCaps* caps, GstCaps* filter) c_gst_gl_color_convert_transform_caps;
- c_gst_gl_color_convert_yuv_to_rgb_shader_string
char* function(GstGLContext* context) c_gst_gl_color_convert_yuv_to_rgb_shader_string;
- c_gst_gl_context_activate
bool function(GstGLContext* context, bool activate) c_gst_gl_context_activate;
- c_gst_gl_context_can_share
bool function(GstGLContext* context, GstGLContext* otherContext) c_gst_gl_context_can_share;
- c_gst_gl_context_check_feature
bool function(GstGLContext* context, const(char)* feature) c_gst_gl_context_check_feature;
- c_gst_gl_context_check_framebuffer_status
bool function(GstGLContext* context, uint fboTarget) c_gst_gl_context_check_framebuffer_status;
- c_gst_gl_context_check_gl_version
bool function(GstGLContext* context, GstGLAPI api, int maj, int min) c_gst_gl_context_check_gl_version;
- c_gst_gl_context_clear_framebuffer
void function(GstGLContext* context) c_gst_gl_context_clear_framebuffer;
- c_gst_gl_context_clear_shader
void function(GstGLContext* context) c_gst_gl_context_clear_shader;
- c_gst_gl_context_create
bool function(GstGLContext* context, GstGLContext* otherContext, GError** _err) c_gst_gl_context_create;
- c_gst_gl_context_default_get_proc_address
void* function(GstGLAPI glApi, const(char)* name) c_gst_gl_context_default_get_proc_address;
- c_gst_gl_context_destroy
void function(GstGLContext* context) c_gst_gl_context_destroy;
- c_gst_gl_context_fill_info
bool function(GstGLContext* context, GError** _err) c_gst_gl_context_fill_info;
- c_gst_gl_context_get_config
GstStructure* function(GstGLContext* context) c_gst_gl_context_get_config;
- c_gst_gl_context_get_current
GstGLContext* function() c_gst_gl_context_get_current;
- c_gst_gl_context_get_current_gl_api
GstGLAPI function(GstGLPlatform platform, uint* major, uint* minor) c_gst_gl_context_get_current_gl_api;
- c_gst_gl_context_get_current_gl_context
size_t function(GstGLPlatform contextType) c_gst_gl_context_get_current_gl_context;
- c_gst_gl_context_get_display
GstGLDisplay* function(GstGLContext* context) c_gst_gl_context_get_display;
- c_gst_gl_context_get_gl_api
GstGLAPI function(GstGLContext* context) c_gst_gl_context_get_gl_api;
- c_gst_gl_context_get_gl_context
size_t function(GstGLContext* context) c_gst_gl_context_get_gl_context;
- c_gst_gl_context_get_gl_platform
GstGLPlatform function(GstGLContext* context) c_gst_gl_context_get_gl_platform;
- c_gst_gl_context_get_gl_platform_version
void function(GstGLContext* context, int* major, int* minor) c_gst_gl_context_get_gl_platform_version;
- c_gst_gl_context_get_gl_version
void function(GstGLContext* context, int* maj, int* min) c_gst_gl_context_get_gl_version;
- c_gst_gl_context_get_proc_address
void* function(GstGLContext* context, const(char)* name) c_gst_gl_context_get_proc_address;
- c_gst_gl_context_get_proc_address_with_platform
void* function(GstGLPlatform contextType, GstGLAPI glApi, const(char)* name) c_gst_gl_context_get_proc_address_with_platform;
- c_gst_gl_context_get_thread
GThread* function(GstGLContext* context) c_gst_gl_context_get_thread;
- c_gst_gl_context_get_type
GType function() c_gst_gl_context_get_type;
- c_gst_gl_context_get_window
GstGLWindow* function(GstGLContext* context) c_gst_gl_context_get_window;
- c_gst_gl_context_is_shared
bool function(GstGLContext* context) c_gst_gl_context_is_shared;
- c_gst_gl_context_new
GstGLContext* function(GstGLDisplay* display) c_gst_gl_context_new;
- c_gst_gl_context_new_wrapped
GstGLContext* function(GstGLDisplay* display, size_t handle, GstGLPlatform contextType, GstGLAPI availableApis) c_gst_gl_context_new_wrapped;
- c_gst_gl_context_request_config
bool function(GstGLContext* context, GstStructure* glConfig) c_gst_gl_context_request_config;
- c_gst_gl_context_set_shared_with
void function(GstGLContext* context, GstGLContext* share) c_gst_gl_context_set_shared_with;
- c_gst_gl_context_set_window
bool function(GstGLContext* context, GstGLWindow* window) c_gst_gl_context_set_window;
- c_gst_gl_context_supports_glsl_profile_version
bool function(GstGLContext* context, GstGLSLVersion version_, GstGLSLProfile profile) c_gst_gl_context_supports_glsl_profile_version;
- c_gst_gl_context_supports_precision
bool function(GstGLContext* context, GstGLSLVersion version_, GstGLSLProfile profile) c_gst_gl_context_supports_precision;
- c_gst_gl_context_supports_precision_highp
bool function(GstGLContext* context, GstGLSLVersion version_, GstGLSLProfile profile) c_gst_gl_context_supports_precision_highp;
- c_gst_gl_context_swap_buffers
void function(GstGLContext* context) c_gst_gl_context_swap_buffers;
- c_gst_gl_context_thread_add
void function(GstGLContext* context, GstGLContextThreadFunc func, void* data) c_gst_gl_context_thread_add;
- c_gst_gl_display_add_context
bool function(GstGLDisplay* display, GstGLContext* context) c_gst_gl_display_add_context;
- c_gst_gl_display_create_context
bool function(GstGLDisplay* display, GstGLContext* otherContext, GstGLContext** pContext, GError** _err) c_gst_gl_display_create_context;
- c_gst_gl_display_create_window
GstGLWindow* function(GstGLDisplay* display) c_gst_gl_display_create_window;
- c_gst_gl_display_ensure_context
bool function(GstGLDisplay* display, GstGLContext* otherContext, GstGLContext** context, GError** _err) c_gst_gl_display_ensure_context;
- c_gst_gl_display_filter_gl_api
void function(GstGLDisplay* display, GstGLAPI glApi) c_gst_gl_display_filter_gl_api;
- c_gst_gl_display_find_window
GstGLWindow* function(GstGLDisplay* display, void* data, GCompareFunc compareFunc) c_gst_gl_display_find_window;
- c_gst_gl_display_get_gl_api
GstGLAPI function(GstGLDisplay* display) c_gst_gl_display_get_gl_api;
- c_gst_gl_display_get_gl_api_unlocked
GstGLAPI function(GstGLDisplay* display) c_gst_gl_display_get_gl_api_unlocked;
- c_gst_gl_display_get_gl_context_for_thread
GstGLContext* function(GstGLDisplay* display, GThread* thread) c_gst_gl_display_get_gl_context_for_thread;
- c_gst_gl_display_get_handle
size_t function(GstGLDisplay* display) c_gst_gl_display_get_handle;
- c_gst_gl_display_get_handle_type
GstGLDisplayType function(GstGLDisplay* display) c_gst_gl_display_get_handle_type;
- c_gst_gl_display_get_type
GType function() c_gst_gl_display_get_type;
- c_gst_gl_display_new
GstGLDisplay* function() c_gst_gl_display_new;
- c_gst_gl_display_new_with_type
GstGLDisplay* function(GstGLDisplayType type) c_gst_gl_display_new_with_type;
- c_gst_gl_display_remove_context
void function(GstGLDisplay* display, GstGLContext* context) c_gst_gl_display_remove_context;
- c_gst_gl_display_remove_window
bool function(GstGLDisplay* display, GstGLWindow* window) c_gst_gl_display_remove_window;
- c_gst_gl_display_retrieve_window
GstGLWindow* function(GstGLDisplay* display, void* data, GCompareFunc compareFunc) c_gst_gl_display_retrieve_window;
- c_gst_gl_element_propagate_display_context
void function(GstElement* element, GstGLDisplay* display) c_gst_gl_element_propagate_display_context;
- c_gst_gl_ensure_element_data
bool function(GstElement* element, GstGLDisplay** displayPtr, GstGLContext** otherContextPtr) c_gst_gl_ensure_element_data;
- c_gst_gl_filter_add_rgba_pad_templates
void function(GstGLFilterClass* klass) c_gst_gl_filter_add_rgba_pad_templates;
- c_gst_gl_filter_draw_fullscreen_quad
void function(GstGLFilter* filter) c_gst_gl_filter_draw_fullscreen_quad;
- c_gst_gl_filter_filter_texture
bool function(GstGLFilter* filter, GstBuffer* input, GstBuffer* output) c_gst_gl_filter_filter_texture;
- c_gst_gl_filter_get_type
GType function() c_gst_gl_filter_get_type;
- c_gst_gl_filter_render_to_target
bool function(GstGLFilter* filter, GstGLMemory* input, GstGLMemory* output, GstGLFilterRenderFunc func, void* data) c_gst_gl_filter_render_to_target;
- c_gst_gl_filter_render_to_target_with_shader
void function(GstGLFilter* filter, GstGLMemory* input, GstGLMemory* output, GstGLShader* shader) c_gst_gl_filter_render_to_target_with_shader;
- c_gst_gl_framebuffer_attach
void function(GstGLFramebuffer* fb, uint attachmentPoint, GstGLBaseMemory* mem) c_gst_gl_framebuffer_attach;
- c_gst_gl_framebuffer_bind
void function(GstGLFramebuffer* fb) c_gst_gl_framebuffer_bind;
- c_gst_gl_framebuffer_draw_to_texture
bool function(GstGLFramebuffer* fb, GstGLMemory* mem, GstGLFramebufferFunc func, void* userData) c_gst_gl_framebuffer_draw_to_texture;
- c_gst_gl_framebuffer_get_effective_dimensions
void function(GstGLFramebuffer* fb, uint* width, uint* height) c_gst_gl_framebuffer_get_effective_dimensions;
- c_gst_gl_framebuffer_get_id
uint function(GstGLFramebuffer* fb) c_gst_gl_framebuffer_get_id;
- c_gst_gl_framebuffer_get_type
GType function() c_gst_gl_framebuffer_get_type;
- c_gst_gl_framebuffer_new
GstGLFramebuffer* function(GstGLContext* context) c_gst_gl_framebuffer_new;
- c_gst_gl_framebuffer_new_with_default_depth
GstGLFramebuffer* function(GstGLContext* context, uint width, uint height) c_gst_gl_framebuffer_new_with_default_depth;
- c_gst_gl_get_affine_transformation_meta_as_ndc
void function(GstVideoAffineTransformationMeta* meta, float* matrix) c_gst_gl_get_affine_transformation_meta_as_ndc;
- c_gst_gl_get_plane_data_size
size_t function(const(GstVideoInfo)* info, const(GstVideoAlignment)* align_, uint plane) c_gst_gl_get_plane_data_size;
- c_gst_gl_get_plane_start
size_t function(const(GstVideoInfo)* info, const(GstVideoAlignment)* valign, uint plane) c_gst_gl_get_plane_start;
- c_gst_gl_handle_context_query
bool function(GstElement* element, GstQuery* query, GstGLDisplay* display, GstGLContext* context, GstGLContext* otherContext) c_gst_gl_handle_context_query;
- c_gst_gl_handle_set_context
bool function(GstElement* element, GstContext* context, GstGLDisplay** display, GstGLContext** otherContext) c_gst_gl_handle_set_context;
- c_gst_gl_insert_debug_marker
void function(GstGLContext* context, const(char)* format, ...) c_gst_gl_insert_debug_marker;
- c_gst_gl_memory_allocator_get_default
GstGLMemoryAllocator* function(GstGLContext* context) c_gst_gl_memory_allocator_get_default;
- c_gst_gl_memory_allocator_get_type
GType function() c_gst_gl_memory_allocator_get_type;
- c_gst_gl_memory_copy_into
bool function(GstGLMemory* glMem, uint texId, GstGLTextureTarget target, GstGLFormat texFormat, int width, int height) c_gst_gl_memory_copy_into;
- c_gst_gl_memory_copy_teximage
bool function(GstGLMemory* src, uint texId, GstGLTextureTarget outTarget, GstGLFormat outTexFormat, int outWidth, int outHeight) c_gst_gl_memory_copy_teximage;
- c_gst_gl_memory_get_texture_format
GstGLFormat function(GstGLMemory* glMem) c_gst_gl_memory_get_texture_format;
- c_gst_gl_memory_get_texture_height
int function(GstGLMemory* glMem) c_gst_gl_memory_get_texture_height;
- c_gst_gl_memory_get_texture_id
uint function(GstGLMemory* glMem) c_gst_gl_memory_get_texture_id;
- c_gst_gl_memory_get_texture_target
GstGLTextureTarget function(GstGLMemory* glMem) c_gst_gl_memory_get_texture_target;
- c_gst_gl_memory_get_texture_width
int function(GstGLMemory* glMem) c_gst_gl_memory_get_texture_width;
- c_gst_gl_memory_get_type
GType function() c_gst_gl_memory_get_type;
- c_gst_gl_memory_init
void function(GstGLMemory* mem, GstAllocator* allocator, GstMemory* parent, GstGLContext* context, GstGLTextureTarget target, GstGLFormat texFormat, const(GstAllocationParams)* params, const(GstVideoInfo)* info, uint plane, const(GstVideoAlignment)* valign, void* userData, GDestroyNotify notify) c_gst_gl_memory_init;
- c_gst_gl_memory_init_once
void function() c_gst_gl_memory_init_once;
- c_gst_gl_memory_pbo_allocator_get_type
GType function() c_gst_gl_memory_pbo_allocator_get_type;
- c_gst_gl_memory_pbo_copy_into_texture
bool function(GstGLMemoryPBO* glMem, uint texId, GstGLTextureTarget target, GstGLFormat texFormat, int width, int height, int stride, bool respecify) c_gst_gl_memory_pbo_copy_into_texture;
- c_gst_gl_memory_pbo_download_transfer
void function(GstGLMemoryPBO* glMem) c_gst_gl_memory_pbo_download_transfer;
- c_gst_gl_memory_pbo_get_type
GType function() c_gst_gl_memory_pbo_get_type;
- c_gst_gl_memory_pbo_init_once
void function() c_gst_gl_memory_pbo_init_once;
- c_gst_gl_memory_pbo_upload_transfer
void function(GstGLMemoryPBO* glMem) c_gst_gl_memory_pbo_upload_transfer;
- c_gst_gl_memory_read_pixels
bool function(GstGLMemory* glMem, void* writePointer) c_gst_gl_memory_read_pixels;
- c_gst_gl_memory_setup_buffer
bool function(GstGLMemoryAllocator* allocator, GstBuffer* buffer, GstGLVideoAllocationParams* params, GstGLFormat* texFormats, void** wrappedData, size_t nWrappedPointers) c_gst_gl_memory_setup_buffer;
- c_gst_gl_memory_texsubimage
void function(GstGLMemory* glMem, void* readPointer) c_gst_gl_memory_texsubimage;
- c_gst_gl_mixer_class_add_rgba_pad_templates
void function(GstGLMixerClass* klass) c_gst_gl_mixer_class_add_rgba_pad_templates;
- c_gst_gl_mixer_get_framebuffer
GstGLFramebuffer* function(GstGLMixer* mix) c_gst_gl_mixer_get_framebuffer;
- c_gst_gl_mixer_get_type
GType function() c_gst_gl_mixer_get_type;
- c_gst_gl_mixer_pad_get_type
GType function() c_gst_gl_mixer_pad_get_type;
- c_gst_gl_mixer_process_textures
bool function(GstGLMixer* mix, GstBuffer* outbuf) c_gst_gl_mixer_process_textures;
- c_gst_gl_multiply_matrix4
void function(const(float)* a, const(float)* b, float* result) c_gst_gl_multiply_matrix4;
- c_gst_gl_overlay_compositor_add_caps
GstCaps* function(GstCaps* caps) c_gst_gl_overlay_compositor_add_caps;
- c_gst_gl_overlay_compositor_draw_overlays
void function(GstGLOverlayCompositor* compositor) c_gst_gl_overlay_compositor_draw_overlays;
- c_gst_gl_overlay_compositor_free_overlays
void function(GstGLOverlayCompositor* compositor) c_gst_gl_overlay_compositor_free_overlays;
- c_gst_gl_overlay_compositor_get_type
GType function() c_gst_gl_overlay_compositor_get_type;
- c_gst_gl_overlay_compositor_new
GstGLOverlayCompositor* function(GstGLContext* context) c_gst_gl_overlay_compositor_new;
- c_gst_gl_overlay_compositor_upload_overlays
void function(GstGLOverlayCompositor* compositor, GstBuffer* buf) c_gst_gl_overlay_compositor_upload_overlays;
- c_gst_gl_query_counter
void function(GstGLQuery* query) c_gst_gl_query_counter;
- c_gst_gl_query_end
void function(GstGLQuery* query) c_gst_gl_query_end;
- c_gst_gl_query_free
void function(GstGLQuery* query) c_gst_gl_query_free;
- c_gst_gl_query_init
void function(GstGLQuery* query, GstGLContext* context, GstGLQueryType queryType) c_gst_gl_query_init;
- c_gst_gl_query_local_gl_context
bool function(GstElement* element, GstPadDirection direction, GstGLContext** contextPtr) c_gst_gl_query_local_gl_context;
- c_gst_gl_query_new
GstGLQuery* function(GstGLContext* context, GstGLQueryType queryType) c_gst_gl_query_new;
- c_gst_gl_query_result
ulong function(GstGLQuery* query) c_gst_gl_query_result;
- c_gst_gl_query_start
void function(GstGLQuery* query) c_gst_gl_query_start;
- c_gst_gl_query_unset
void function(GstGLQuery* query) c_gst_gl_query_unset;
- c_gst_gl_renderbuffer_allocation_params_get_type
GType function() c_gst_gl_renderbuffer_allocation_params_get_type;
- c_gst_gl_renderbuffer_allocation_params_new
GstGLRenderbufferAllocationParams* function(GstGLContext* context, const(GstAllocationParams)* allocParams, GstGLFormat renderbufferFormat, uint width, uint height) c_gst_gl_renderbuffer_allocation_params_new;
- c_gst_gl_renderbuffer_allocation_params_new_wrapped
GstGLRenderbufferAllocationParams* function(GstGLContext* context, const(GstAllocationParams)* allocParams, GstGLFormat renderbufferFormat, uint width, uint height, void* glHandle, void* userData, GDestroyNotify notify) c_gst_gl_renderbuffer_allocation_params_new_wrapped;
- c_gst_gl_renderbuffer_allocator_get_type
GType function() c_gst_gl_renderbuffer_allocator_get_type;
- c_gst_gl_renderbuffer_get_format
GstGLFormat function(GstGLRenderbuffer* glMem) c_gst_gl_renderbuffer_get_format;
- c_gst_gl_renderbuffer_get_height
int function(GstGLRenderbuffer* glMem) c_gst_gl_renderbuffer_get_height;
- c_gst_gl_renderbuffer_get_id
uint function(GstGLRenderbuffer* glMem) c_gst_gl_renderbuffer_get_id;
- c_gst_gl_renderbuffer_get_type
GType function() c_gst_gl_renderbuffer_get_type;
- c_gst_gl_renderbuffer_get_width
int function(GstGLRenderbuffer* glMem) c_gst_gl_renderbuffer_get_width;
- c_gst_gl_renderbuffer_init_once
void function() c_gst_gl_renderbuffer_init_once;
- c_gst_gl_set_affine_transformation_meta_from_ndc
void function(GstVideoAffineTransformationMeta* meta, const(float)* matrix) c_gst_gl_set_affine_transformation_meta_from_ndc;
- c_gst_gl_shader_attach
bool function(GstGLShader* shader, GstGLSLStage* stage) c_gst_gl_shader_attach;
- c_gst_gl_shader_attach_unlocked
bool function(GstGLShader* shader, GstGLSLStage* stage) c_gst_gl_shader_attach_unlocked;
- c_gst_gl_shader_bind_attribute_location
void function(GstGLShader* shader, uint index, const(char)* name) c_gst_gl_shader_bind_attribute_location;
- c_gst_gl_shader_bind_frag_data_location
void function(GstGLShader* shader, uint index, const(char)* name) c_gst_gl_shader_bind_frag_data_location;
- c_gst_gl_shader_compile_attach_stage
bool function(GstGLShader* shader, GstGLSLStage* stage, GError** _err) c_gst_gl_shader_compile_attach_stage;
- c_gst_gl_shader_detach
void function(GstGLShader* shader, GstGLSLStage* stage) c_gst_gl_shader_detach;
- c_gst_gl_shader_detach_unlocked
void function(GstGLShader* shader, GstGLSLStage* stage) c_gst_gl_shader_detach_unlocked;
- c_gst_gl_shader_get_attribute_location
int function(GstGLShader* shader, const(char)* name) c_gst_gl_shader_get_attribute_location;
- c_gst_gl_shader_get_program_handle
int function(GstGLShader* shader) c_gst_gl_shader_get_program_handle;
- c_gst_gl_shader_get_type
GType function() c_gst_gl_shader_get_type;
- c_gst_gl_shader_is_linked
bool function(GstGLShader* shader) c_gst_gl_shader_is_linked;
- c_gst_gl_shader_link
bool function(GstGLShader* shader, GError** _err) c_gst_gl_shader_link;
- c_gst_gl_shader_new
GstGLShader* function(GstGLContext* context) c_gst_gl_shader_new;
- c_gst_gl_shader_new_default
GstGLShader* function(GstGLContext* context, GError** _err) c_gst_gl_shader_new_default;
- c_gst_gl_shader_new_link_with_stages
GstGLShader* function(GstGLContext* context, GError** error, ...) c_gst_gl_shader_new_link_with_stages;
- c_gst_gl_shader_new_with_stages
GstGLShader* function(GstGLContext* context, GError** error, ...) c_gst_gl_shader_new_with_stages;
- c_gst_gl_shader_release
void function(GstGLShader* shader) c_gst_gl_shader_release;
- c_gst_gl_shader_release_unlocked
void function(GstGLShader* shader) c_gst_gl_shader_release_unlocked;
- c_gst_gl_shader_set_uniform_1f
void function(GstGLShader* shader, const(char)* name, float value) c_gst_gl_shader_set_uniform_1f;
- c_gst_gl_shader_set_uniform_1fv
void function(GstGLShader* shader, const(char)* name, uint count, const(float)* value) c_gst_gl_shader_set_uniform_1fv;
- c_gst_gl_shader_set_uniform_1i
void function(GstGLShader* shader, const(char)* name, int value) c_gst_gl_shader_set_uniform_1i;
- c_gst_gl_shader_set_uniform_1iv
void function(GstGLShader* shader, const(char)* name, uint count, const(int)* value) c_gst_gl_shader_set_uniform_1iv;
- c_gst_gl_shader_set_uniform_2f
void function(GstGLShader* shader, const(char)* name, float v0, float v1) c_gst_gl_shader_set_uniform_2f;
- c_gst_gl_shader_set_uniform_2fv
void function(GstGLShader* shader, const(char)* name, uint count, const(float)* value) c_gst_gl_shader_set_uniform_2fv;
- c_gst_gl_shader_set_uniform_2i
void function(GstGLShader* shader, const(char)* name, int v0, int v1) c_gst_gl_shader_set_uniform_2i;
- c_gst_gl_shader_set_uniform_2iv
void function(GstGLShader* shader, const(char)* name, uint count, const(int)* value) c_gst_gl_shader_set_uniform_2iv;
- c_gst_gl_shader_set_uniform_3f
void function(GstGLShader* shader, const(char)* name, float v0, float v1, float v2) c_gst_gl_shader_set_uniform_3f;
- c_gst_gl_shader_set_uniform_3fv
void function(GstGLShader* shader, const(char)* name, uint count, const(float)* value) c_gst_gl_shader_set_uniform_3fv;
- c_gst_gl_shader_set_uniform_3i
void function(GstGLShader* shader, const(char)* name, int v0, int v1, int v2) c_gst_gl_shader_set_uniform_3i;
- c_gst_gl_shader_set_uniform_3iv
void function(GstGLShader* shader, const(char)* name, uint count, const(int)* value) c_gst_gl_shader_set_uniform_3iv;
- c_gst_gl_shader_set_uniform_4f
void function(GstGLShader* shader, const(char)* name, float v0, float v1, float v2, float v3) c_gst_gl_shader_set_uniform_4f;
- c_gst_gl_shader_set_uniform_4fv
void function(GstGLShader* shader, const(char)* name, uint count, const(float)* value) c_gst_gl_shader_set_uniform_4fv;
- c_gst_gl_shader_set_uniform_4i
void function(GstGLShader* shader, const(char)* name, int v0, int v1, int v2, int v3) c_gst_gl_shader_set_uniform_4i;
- c_gst_gl_shader_set_uniform_4iv
void function(GstGLShader* shader, const(char)* name, uint count, const(int)* value) c_gst_gl_shader_set_uniform_4iv;
- c_gst_gl_shader_set_uniform_matrix_2fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_2fv;
- c_gst_gl_shader_set_uniform_matrix_2x3fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_2x3fv;
- c_gst_gl_shader_set_uniform_matrix_2x4fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_2x4fv;
- c_gst_gl_shader_set_uniform_matrix_3fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_3fv;
- c_gst_gl_shader_set_uniform_matrix_3x2fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_3x2fv;
- c_gst_gl_shader_set_uniform_matrix_3x4fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_3x4fv;
- c_gst_gl_shader_set_uniform_matrix_4fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_4fv;
- c_gst_gl_shader_set_uniform_matrix_4x2fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_4x2fv;
- c_gst_gl_shader_set_uniform_matrix_4x3fv
void function(GstGLShader* shader, const(char)* name, int count, bool transpose, const(float)* value) c_gst_gl_shader_set_uniform_matrix_4x3fv;
- c_gst_gl_shader_string_fragment_external_oes_get_default
char* function(GstGLContext* context, GstGLSLVersion version_, GstGLSLProfile profile) c_gst_gl_shader_string_fragment_external_oes_get_default;
- c_gst_gl_shader_string_fragment_get_default
char* function(GstGLContext* context, GstGLSLVersion version_, GstGLSLProfile profile) c_gst_gl_shader_string_fragment_get_default;
- c_gst_gl_shader_string_get_highest_precision
const(char)* function(GstGLContext* context, GstGLSLVersion version_, GstGLSLProfile profile) c_gst_gl_shader_string_get_highest_precision;
- c_gst_gl_shader_use
void function(GstGLShader* shader) c_gst_gl_shader_use;
- c_gst_gl_sized_gl_format_from_gl_format_type
uint function(GstGLContext* context, uint format, uint type) c_gst_gl_sized_gl_format_from_gl_format_type;
- c_gst_gl_stereo_downmix_mode_get_type
GType function() c_gst_gl_stereo_downmix_mode_get_type;
- c_gst_gl_swizzle_invert
void function(int* swizzle, int* inversion) c_gst_gl_swizzle_invert;
- c_gst_gl_sync_meta_api_get_type
GType function() c_gst_gl_sync_meta_api_get_type;
- c_gst_gl_sync_meta_get_info
const(GstMetaInfo)* function() c_gst_gl_sync_meta_get_info;
- c_gst_gl_sync_meta_set_sync_point
void function(GstGLSyncMeta* syncMeta, GstGLContext* context) c_gst_gl_sync_meta_set_sync_point;
- c_gst_gl_sync_meta_wait
void function(GstGLSyncMeta* syncMeta, GstGLContext* context) c_gst_gl_sync_meta_wait;
- c_gst_gl_sync_meta_wait_cpu
void function(GstGLSyncMeta* syncMeta, GstGLContext* context) c_gst_gl_sync_meta_wait_cpu;
- c_gst_gl_upload_fixate_caps
GstCaps* function(GstGLUpload* upload, GstPadDirection direction, GstCaps* caps, GstCaps* othercaps) c_gst_gl_upload_fixate_caps;
- c_gst_gl_upload_get_caps
void function(GstGLUpload* upload, GstCaps** inCaps, GstCaps** outCaps) c_gst_gl_upload_get_caps;
- c_gst_gl_upload_get_input_template_caps
GstCaps* function() c_gst_gl_upload_get_input_template_caps;
- c_gst_gl_upload_get_type
GType function() c_gst_gl_upload_get_type;
- c_gst_gl_upload_new
GstGLUpload* function(GstGLContext* context) c_gst_gl_upload_new;
- c_gst_gl_upload_perform_with_buffer
GstGLUploadReturn function(GstGLUpload* upload, GstBuffer* buffer, GstBuffer** outbufPtr) c_gst_gl_upload_perform_with_buffer;
- c_gst_gl_upload_propose_allocation
void function(GstGLUpload* upload, GstQuery* decideQuery, GstQuery* query) c_gst_gl_upload_propose_allocation;
- c_gst_gl_upload_set_caps
bool function(GstGLUpload* upload, GstCaps* inCaps, GstCaps* outCaps) c_gst_gl_upload_set_caps;
- c_gst_gl_upload_set_context
void function(GstGLUpload* upload, GstGLContext* context) c_gst_gl_upload_set_context;
- c_gst_gl_upload_transform_caps
GstCaps* function(GstGLUpload* upload, GstGLContext* context, GstPadDirection direction, GstCaps* caps, GstCaps* filter) c_gst_gl_upload_transform_caps;
- c_gst_gl_value_get_texture_target_mask
GstGLTextureTarget function(const(GValue)* value) c_gst_gl_value_get_texture_target_mask;
- c_gst_gl_value_set_texture_target
bool function(GValue* value, GstGLTextureTarget target) c_gst_gl_value_set_texture_target;
- c_gst_gl_value_set_texture_target_from_mask
bool function(GValue* value, GstGLTextureTarget targetMask) c_gst_gl_value_set_texture_target_from_mask;
- c_gst_gl_version_to_glsl_version
GstGLSLVersion function(GstGLAPI glApi, int maj, int min) c_gst_gl_version_to_glsl_version;
- c_gst_gl_video_allocation_params_copy_data
void function(GstGLVideoAllocationParams* srcVid, GstGLVideoAllocationParams* destVid) c_gst_gl_video_allocation_params_copy_data;
- c_gst_gl_video_allocation_params_free_data
void function(GstGLVideoAllocationParams* params) c_gst_gl_video_allocation_params_free_data;
- c_gst_gl_video_allocation_params_get_type
GType function() c_gst_gl_video_allocation_params_get_type;
- c_gst_gl_video_allocation_params_init_full
bool function(GstGLVideoAllocationParams* params, size_t structSize, uint allocFlags, GstGLAllocationParamsCopyFunc copy, GstGLAllocationParamsFreeFunc free, GstGLContext* context, const(GstAllocationParams)* allocParams, const(GstVideoInfo)* vInfo, uint plane, const(GstVideoAlignment)* valign, GstGLTextureTarget target, GstGLFormat texFormat, void* wrappedData, void* glHandle, void* userData, GDestroyNotify notify) c_gst_gl_video_allocation_params_init_full;
- c_gst_gl_video_allocation_params_new
GstGLVideoAllocationParams* function(GstGLContext* context, const(GstAllocationParams)* allocParams, const(GstVideoInfo)* vInfo, uint plane, const(GstVideoAlignment)* valign, GstGLTextureTarget target, GstGLFormat texFormat) c_gst_gl_video_allocation_params_new;
- c_gst_gl_video_allocation_params_new_wrapped_data
GstGLVideoAllocationParams* function(GstGLContext* context, const(GstAllocationParams)* allocParams, const(GstVideoInfo)* vInfo, uint plane, const(GstVideoAlignment)* valign, GstGLTextureTarget target, GstGLFormat texFormat, void* wrappedData, void* userData, GDestroyNotify notify) c_gst_gl_video_allocation_params_new_wrapped_data;
- c_gst_gl_video_allocation_params_new_wrapped_gl_handle
GstGLVideoAllocationParams* function(GstGLContext* context, const(GstAllocationParams)* allocParams, const(GstVideoInfo)* vInfo, uint plane, const(GstVideoAlignment)* valign, GstGLTextureTarget target, GstGLFormat texFormat, void* glHandle, void* userData, GDestroyNotify notify) c_gst_gl_video_allocation_params_new_wrapped_gl_handle;
- c_gst_gl_video_allocation_params_new_wrapped_texture
GstGLVideoAllocationParams* function(GstGLContext* context, const(GstAllocationParams)* allocParams, const(GstVideoInfo)* vInfo, uint plane, const(GstVideoAlignment)* valign, GstGLTextureTarget target, GstGLFormat texFormat, uint texId, void* userData, GDestroyNotify notify) c_gst_gl_video_allocation_params_new_wrapped_texture;
- c_gst_gl_video_format_swizzle
bool function(GstVideoFormat videoFormat, int* swizzle) c_gst_gl_video_format_swizzle;
- c_gst_gl_view_convert_fixate_caps
GstCaps* function(GstGLViewConvert* viewconvert, GstPadDirection direction, GstCaps* caps, GstCaps* othercaps) c_gst_gl_view_convert_fixate_caps;
- c_gst_gl_view_convert_get_output
GstFlowReturn function(GstGLViewConvert* viewconvert, GstBuffer** outbufPtr) c_gst_gl_view_convert_get_output;
- c_gst_gl_view_convert_get_type
GType function() c_gst_gl_view_convert_get_type;
- c_gst_gl_view_convert_new
GstGLViewConvert* function() c_gst_gl_view_convert_new;
- c_gst_gl_view_convert_perform
GstBuffer* function(GstGLViewConvert* viewconvert, GstBuffer* inbuf) c_gst_gl_view_convert_perform;
- c_gst_gl_view_convert_reset
void function(GstGLViewConvert* viewconvert) c_gst_gl_view_convert_reset;
- c_gst_gl_view_convert_set_caps
bool function(GstGLViewConvert* viewconvert, GstCaps* inCaps, GstCaps* outCaps) c_gst_gl_view_convert_set_caps;
- c_gst_gl_view_convert_set_context
void function(GstGLViewConvert* viewconvert, GstGLContext* context) c_gst_gl_view_convert_set_context;
- c_gst_gl_view_convert_submit_input_buffer
GstFlowReturn function(GstGLViewConvert* viewconvert, bool isDiscont, GstBuffer* input) c_gst_gl_view_convert_submit_input_buffer;
- c_gst_gl_view_convert_transform_caps
GstCaps* function(GstGLViewConvert* viewconvert, GstPadDirection direction, GstCaps* caps, GstCaps* filter) c_gst_gl_view_convert_transform_caps;
- c_gst_gl_window_controls_viewport
bool function(GstGLWindow* window) c_gst_gl_window_controls_viewport;
- c_gst_gl_window_draw
void function(GstGLWindow* window) c_gst_gl_window_draw;
- c_gst_gl_window_get_context
GstGLContext* function(GstGLWindow* window) c_gst_gl_window_get_context;
- c_gst_gl_window_get_display
size_t function(GstGLWindow* window) c_gst_gl_window_get_display;
- c_gst_gl_window_get_surface_dimensions
void function(GstGLWindow* window, uint* width, uint* height) c_gst_gl_window_get_surface_dimensions;
- c_gst_gl_window_get_type
GType function() c_gst_gl_window_get_type;
- c_gst_gl_window_get_window_handle
size_t function(GstGLWindow* window) c_gst_gl_window_get_window_handle;
- c_gst_gl_window_handle_events
void function(GstGLWindow* window, bool handleEvents) c_gst_gl_window_handle_events;
- c_gst_gl_window_has_output_surface
bool function(GstGLWindow* window) c_gst_gl_window_has_output_surface;
- c_gst_gl_window_new
GstGLWindow* function(GstGLDisplay* display) c_gst_gl_window_new;
- c_gst_gl_window_queue_resize
void function(GstGLWindow* window) c_gst_gl_window_queue_resize;
- c_gst_gl_window_quit
void function(GstGLWindow* window) c_gst_gl_window_quit;
- c_gst_gl_window_resize
void function(GstGLWindow* window, uint width, uint height) c_gst_gl_window_resize;
- c_gst_gl_window_run
void function(GstGLWindow* window) c_gst_gl_window_run;
- c_gst_gl_window_send_key_event
void function(GstGLWindow* window, const(char)* eventType, const(char)* keyStr) c_gst_gl_window_send_key_event;
- c_gst_gl_window_send_message
void function(GstGLWindow* window, GstGLWindowCB callback, void* data) c_gst_gl_window_send_message;
- c_gst_gl_window_send_message_async
void function(GstGLWindow* window, GstGLWindowCB callback, void* data, GDestroyNotify destroy) c_gst_gl_window_send_message_async;
- c_gst_gl_window_send_mouse_event
void function(GstGLWindow* window, const(char)* eventType, int button, double posx, double posy) c_gst_gl_window_send_mouse_event;
- c_gst_gl_window_send_scroll_event
void function(GstGLWindow* window, double posx, double posy, double deltaX, double deltaY) c_gst_gl_window_send_scroll_event;
- c_gst_gl_window_set_close_callback
void function(GstGLWindow* window, GstGLWindowCB callback, void* data, GDestroyNotify destroyNotify) c_gst_gl_window_set_close_callback;
- c_gst_gl_window_set_draw_callback
void function(GstGLWindow* window, GstGLWindowCB callback, void* data, GDestroyNotify destroyNotify) c_gst_gl_window_set_draw_callback;
- c_gst_gl_window_set_preferred_size
void function(GstGLWindow* window, int width, int height) c_gst_gl_window_set_preferred_size;
- c_gst_gl_window_set_render_rectangle
bool function(GstGLWindow* window, int x, int y, int width, int height) c_gst_gl_window_set_render_rectangle;
- c_gst_gl_window_set_resize_callback
void function(GstGLWindow* window, GstGLWindowResizeCB callback, void* data, GDestroyNotify destroyNotify) c_gst_gl_window_set_resize_callback;
- c_gst_gl_window_set_window_handle
void function(GstGLWindow* window, size_t handle) c_gst_gl_window_set_window_handle;
- c_gst_gl_window_show
void function(GstGLWindow* window) c_gst_gl_window_show;
- c_gst_glsl_stage_compile
bool function(GstGLSLStage* stage, GError** _err) c_gst_glsl_stage_compile;
- c_gst_glsl_stage_get_handle
uint function(GstGLSLStage* stage) c_gst_glsl_stage_get_handle;
- c_gst_glsl_stage_get_profile
GstGLSLProfile function(GstGLSLStage* stage) c_gst_glsl_stage_get_profile;
- c_gst_glsl_stage_get_shader_type
uint function(GstGLSLStage* stage) c_gst_glsl_stage_get_shader_type;
- c_gst_glsl_stage_get_type
GType function() c_gst_glsl_stage_get_type;
- c_gst_glsl_stage_get_version
GstGLSLVersion function(GstGLSLStage* stage) c_gst_glsl_stage_get_version;
- c_gst_glsl_stage_new
GstGLSLStage* function(GstGLContext* context, uint type) c_gst_glsl_stage_new;
- c_gst_glsl_stage_new_default_fragment
GstGLSLStage* function(GstGLContext* context) c_gst_glsl_stage_new_default_fragment;
- c_gst_glsl_stage_new_default_vertex
GstGLSLStage* function(GstGLContext* context) c_gst_glsl_stage_new_default_vertex;
- c_gst_glsl_stage_new_with_string
GstGLSLStage* function(GstGLContext* context, uint type, GstGLSLVersion version_, GstGLSLProfile profile, const(char)* str) c_gst_glsl_stage_new_with_string;
- c_gst_glsl_stage_new_with_strings
GstGLSLStage* function(GstGLContext* context, uint type, GstGLSLVersion version_, GstGLSLProfile profile, int nStrings, const(char*)* str) c_gst_glsl_stage_new_with_strings;
- c_gst_glsl_stage_set_strings
bool function(GstGLSLStage* stage, GstGLSLVersion version_, GstGLSLProfile profile, int nStrings, const(char*)* str) c_gst_glsl_stage_set_strings;
- c_gst_glsl_string_get_version_profile
bool function(const(char)* s, GstGLSLVersion* version_, GstGLSLProfile* profile) c_gst_glsl_string_get_version_profile;
- c_gst_is_gl_base_memory
bool function(GstMemory* mem) c_gst_is_gl_base_memory;
- c_gst_is_gl_buffer
bool function(GstMemory* mem) c_gst_is_gl_buffer;
- c_gst_is_gl_memory
bool function(GstMemory* mem) c_gst_is_gl_memory;
- c_gst_is_gl_memory_pbo
bool function(GstMemory* mem) c_gst_is_gl_memory_pbo;
- c_gst_is_gl_renderbuffer
bool function(GstMemory* mem) c_gst_is_gl_renderbuffer;
C functions for gstgl1 library