AUDIO_CONVERTER_OPT_MIX_MATRIX

#GST_TYPE_LIST, The channel mapping matrix.

The matrix coefficients must be between -1 and 1: the number of rows is equal to the number of output channels and the number of columns is equal to the number of input channels.

## Example matrix generation code To generate the matrix using code:

GValue v = G_VALUE_INIT;
GValue v2 = G_VALUE_INIT;
GValue v3 = G_VALUE_INIT;

g_value_init (&v2, GST_TYPE_ARRAY);
g_value_init (&v3, G_TYPE_DOUBLE);
g_value_set_double (&v3, 1);
gst_value_array_append_value (&v2, &v3);
g_value_unset (&v3);
[ Repeat for as many double as your input channels - unset and reinit v3 ]
g_value_init (&v, GST_TYPE_ARRAY);
gst_value_array_append_value (&v, &v2);
g_value_unset (&v2);
[ Repeat for as many v2's as your output channels - unset and reinit v2]
g_object_set_property (G_OBJECT (audiomixmatrix), "matrix", &v);
g_value_unset (&v);
enum AUDIO_CONVERTER_OPT_MIX_MATRIX = "GstAudioConverter.mix-matrix";