Documentation
Dlang.org
AudioQuantize
gstaudio
audio_quantize
class
AudioQuantize {
GstAudioQuantize
*
cInstancePtr
;
bool
owned
;
this
(void* ptr, Flag!"Take" take);
void
*
cPtr
();
void
reset
();
}
Constructors
this
this
(void* ptr, Flag!"Take" take)
Members
Functions
cPtr
void
*
cPtr
()
reset
void
reset
()
Reset quant to the state is was when created, clearing any history it might have.
gstaudio
audio_quantize
classes
AudioQuantize