Device.reconfigureElement

Tries to reconfigure an existing element to use the device. If this function fails, then one must destroy the element and create a new one using gst.device.Device.createElement.

Note: This should only be implemented for elements can change their device in the PLAYING state.

class Device
bool
reconfigureElement

Parameters

element gst.element.Element

a #GstElement

Return Value

Type: bool

true if the element could be reconfigured to use this device, false otherwise.