TextNode.this

  1. this(void* ptr, Flag!"Take" take)
    class TextNode
    this
    (
    void* ptr
    ,
    Flag!"Take" take = No.Take
    )
  2. this(pango.font.Font font, pango.glyph_string.GlyphString glyphs, gdk.rgba.RGBA color, graphene.point.Point offset)