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GLShaderNode.this
gsk
glshader_node
GLShaderNode
this
(void* ptr, Flag!"Take" take)
class
GLShaderNode
this
(
void
*
ptr
,
Flag
!"Take"
take
=
No.Take
)
this
(gsk.glshader.GLShader shader, graphene.rect.Rect bounds, glib.bytes.Bytes args, gsk.render_node.RenderNode[] children)
gsk
glshader_node
GLShaderNode
constructors
this
functions
getArgs
getChild
getNChildren
getShader