Documentation
Dlang.org
Point3D.y
graphene
point3_d
Point3D
Set
y
field.
float
y
[@property getter]
float
y
[@property setter]
class
Point3D
@
property
void
y
(
float
propval
)
Parameters
propval
float
the Y coordinate
graphene
point3_d
Point3D
constructors
this
functions
cPtr
cross
distance
dot
equal
initFromPoint
initFromVec3
init_
interpolate
length
near
normalize
normalizeViewport
scale
self
toVec3
properties
gType
x
y
z
static functions
alloc
getGType
zero
Set y field.