Specify the order of the rotations on each axis.
The type of intersection.
A 3D box, described as the volume between a minimum and a maximum vertices.
Describe a rotation using Euler angles.
A 3D volume delimited by 2D clip planes.
A structure capable of holding a 4x4 matrix.
A 2D plane that extends infinitely in a 3D volume.
A point with three components: X, Y, and Z.
A point with two coordinates.
A 4 vertex quadrilateral, as represented by four #graphene_point_t.
A quaternion.
A ray emitted from an origin in a given direction.
The location and size of a rectangle region.
A size.
A sphere, represented by its center and radius.
A triangle.
A structure capable of holding a vector with two dimensions, x and y.
A structure capable of holding a vector with three dimensions: x, y, and z.
A structure capable of holding a vector with four dimensions: x, y, z, and w.