SignalQuery

A structure holding in-depth information for a specific signal.

See also: gobject.global.signalQuery

Constructors

this
this(void* ptr, Flag!"Take" take)

Members

Functions

cPtr
void* cPtr()

Properties

itype
gobject.types.GType itype [@property getter]

Get field itype.

itype
gobject.types.GType itype [@property setter]

Set field itype.

nParams
uint nParams [@property getter]

Get field nParams.

nParams
uint nParams [@property setter]

Set field nParams.

returnType
gobject.types.GType returnType [@property getter]

Get field returnType.

returnType
gobject.types.GType returnType [@property setter]

Set field returnType.

signalFlags
gobject.types.SignalFlags signalFlags [@property getter]

Get field signalFlags.

signalFlags
gobject.types.SignalFlags signalFlags [@property setter]

Set field signalFlags.

signalId
uint signalId [@property getter]

Get field signalId.

signalId
uint signalId [@property setter]

Set field signalId.

signalName
string signalName [@property getter]

Get field signalName.

signalName
string signalName [@property setter]

Set field signalName.