Boxed.this

Constructor for wrapping a GObject boxed value

  1. this(void* boxPtr, bool owned)
    class Boxed
    this
    (
    void* boxPtr
    ,
    bool owned
    )
  2. this(Boxed boxed)

Parameters

boxPtr void*

The pointer to the boxed type instance

owned bool

true if ownership of pointer should be taken by the D object, false to do a box copy of it