Creates a new random number generator initialized with a seed taken either from /dev/urandom (if existing) or from the current time (as a fallback).
Copies a #GRand into a new one with the same exact state as before. This way you can take a snapshot of the random number generator for replaying later.
Returns the next random #gdouble from rand_ equally distributed over the range [begin..end).
Returns the next random #gdouble from rand_ equally distributed over the range [0..1).
Returns the next random #gint32 from rand_ equally distributed over the range [begin..end-1].
Returns the next random #guint32 from rand_ equally distributed over the range [0..2^32-1].
Sets the seed for the random number generator #GRand to seed.
Initializes the random number generator by an array of longs. Array can be of arbitrary size, though only the first 624 values are taken. This function is useful if you have many low entropy seeds, or if you require more then 32 bits of actual entropy for your application.
Creates a new random number generator initialized with seed.
Creates a new random number generator initialized with seed.
Pointer to the C boxed value
Get the GType of this boxed type.
Boxed GType property.
Convenience method to return this cast to a type. For use in D with statements.
Make a copy of the wrapped C boxed data.
Copy a C boxed value using g_boxed_copy.
Free a C boxed value using g_boxed_free.
The GRand struct is an opaque data structure. It should only be accessed through the g_rand_* functions.