IOChannel.getBufferCondition

This function returns a #GIOCondition depending on whether there is data to be read/space to write data in the internal buffers in the #GIOChannel. Only the flags glib.types.IOCondition.In and glib.types.IOCondition.Out may be set.

class IOChannel
getBufferCondition
()

Return Value

Type: glib.types.IOCondition

A #GIOCondition