ListStore.this

Creates a new #GListStore with items of type item_type. item_type must be a subclass of #GObject.

  1. this(void* ptr, Flag!"Take" take)
  2. this(gobject.types.GType itemType)
    class ListStore

Parameters

itemType gobject.types.GType

the #GType of items in the list

Return Value

a new #GListStore