Adds interface_ to object.
If object already contains a #GDBusInterfaceSkeleton with the same interface name, it is removed before interface_ is added.
Note that object takes its own reference on interface_ and holds it until removed.
A #GDBusInterfaceSkeleton.
Adds interface_ to object.
If object already contains a #GDBusInterfaceSkeleton with the same interface name, it is removed before interface_ is added.
Note that object takes its own reference on interface_ and holds it until removed.