Creates a new #GDBusObjectManagerServer object.
Like gio.dbus_object_manager_server.DBusObjectManagerServer.export_ but appends a string of the form _N (with N being a natural number) to object's object path if an object with the given path already exists. As such, the #GDBusObjectProxy:g-object-path property of object may be modified.
Exports object on manager.
Gets the #GDBusConnection used by manager.
Returns whether object is currently exported on manager.
Exports all objects managed by manager on connection. If connection is null, stops exporting objects.
If manager has an object at path, removes the object. Otherwise does nothing.
Gets the interface proxy for interface_name at object_path, if any.
Gets the #GDBusObject at object_path, if any.
Gets the object path that manager is for.
Gets all #GDBusObject objects known to manager.
Connect to InterfaceAdded signal.
Connect to InterfaceRemoved signal.
Connect to ObjectAdded signal.
Connect to ObjectRemoved signal.
Set the GObject of a D ObjectG wrapper.
Get a pointer to the underlying C object.
Calls g_object_ref() on a GObject.
Calls g_object_unref() on a GObject.
Get the GType of an object.
GObject GType property.
Convenience method to return this cast to a type. For use in D with statements.
Template to get the D object from a C GObject and cast it to the given D object type.
Connect a D closure to an object signal.
Template for setting a GObject property.
Template for getting a GObject property.
Creates a binding between source_property on source and target_property on target.
Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling gobject.object.ObjectG.refSink.
Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see gobject.object.ObjectG.setData).
Gets a property of an object.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata.
Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether object has a floating[floating-ref] reference.
Emits a "notify" signal for the property property_name on object.
Emits a "notify" signal for the property specified by pspec on object.
Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Sets a property on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via gobject.object.ObjectG.setQdata and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:
Reverts the effect of a previous call to gobject.object.ObjectG.freezeNotify. The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.
This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling gobject.closure.Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, gobject.object.ObjectG.ref_ and gobject.object.ObjectG.unref are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.
Connect to Notify signal.
Gets the interface proxy for interface_name at object_path, if any.
Gets the #GDBusObject at object_path, if any.
Gets the object path that manager is for.
Gets all #GDBusObject objects known to manager.
Connect to InterfaceAdded signal.
Connect to InterfaceRemoved signal.
Connect to ObjectAdded signal.
Connect to ObjectRemoved signal.
gio.dbus_object_manager_server.DBusObjectManagerServer is used to export gio.dbus_object.DBusObject instances using the standardized `org.freedesktop.DBus.ObjectManager`
interface. For example, remote D-Bus clients can get all objects and properties in a single call. Additionally, any change in the object hierarchy is broadcast using signals. This means that D-Bus clients can keep caches up to date by only listening to D-Bus signals.
The recommended path to export an object manager at is the path form of the well-known name of a D-Bus service, or below. For example, if a D-Bus service is available at the well-known name net.example.ExampleService1, the object manager should typically be exported at /net/example/ExampleService1, or below (to allow for multiple object managers in a service).
It is supported, but not recommended, to export an object manager at the root path, /.
See gio.dbus_object_manager_client.DBusObjectManagerClient for the client-side code that is intended to be used with gio.dbus_object_manager_server.DBusObjectManagerServer or any D-Bus object implementing the org.freedesktop.DBus.ObjectManager interface.