Queries the #GdkPixbuf that a pixbuf loader is currently creating.
In general it only makes sense to call this function after the
signalGdkPixbuf.PixbufLoader::area-prepared signal has been
emitted by the loader; this means that enough data has been read
to know the size of the image that will be allocated.
Queries the #GdkPixbuf that a pixbuf loader is currently creating.
In general it only makes sense to call this function after the signalGdkPixbuf.PixbufLoader::area-prepared signal has been emitted by the loader; this means that enough data has been read to know the size of the image that will be allocated.
If the loader has not received enough data via gdkpixbuf.pixbuf_loader.PixbufLoader.write, then this function returns NULL.
The returned pixbuf will be the same in all future calls to the loader, so if you want to keep using it, you should acquire a reference to it.
Additionally, if the loader is an animation, it will return the "static image" of the animation (see gdkpixbuf.pixbuf_animation.PixbufAnimation.getStaticImage).