MonitorG.connectInvalidate

Connect to Invalidate signal.

Emitted when the output represented by monitor gets disconnected.

class MonitorG
ulong
connectInvalidate
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : gdk.monitor.MonitorG)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

void callback(gdk.monitor.MonitorG monitorG)

monitorG the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID