DrawContext.endFrame

Ends a drawing operation started with gdk.draw_context.DrawContext.beginFrame.

This makes the drawing available on screen. See gdk.draw_context.DrawContext.beginFrame for more details about drawing.

When using a gdk.glcontext.GLContext, this function may call glFlush() implicitly before returning; it is not recommended to call glFlush() explicitly before calling this function.

class DrawContext
void
endFrame
()