Connect to DndFinished signal.
Emitted when the destination side has finished reading all data.
The drag object can now free all miscellaneous data.
signal callback delegate or function to connect
void callback(gdk.drag.Drag drag)
drag the instance the signal is connected to (optional)
Yes.After to execute callback after default handler, No.After to execute before (default)
Signal ID
Connect to DndFinished signal.
Emitted when the destination side has finished reading all data.
The drag object can now free all miscellaneous data.