Connect to Destroy signal.
The signal #AtkWindow::destroy is emitted when a window is destroyed.
signal callback delegate or function to connect
void callback(atk.window.Window window)
window the instance the signal is connected to (optional)
Yes.After to execute callback after default handler, No.After to execute before (default)
Signal ID
Connect to Destroy signal.
The signal #AtkWindow::destroy is emitted when a window is destroyed.