SelectionIfaceProxy

Proxy object for Atk.Selection interface when a GObject has no applicable D binding

class SelectionIfaceProxy : IfaceProxy , Selection {}

Mixed In Members

From mixin SelectionT!()

addSelection
bool addSelection(int i)

Adds the specified accessible child of the object to the object's selection.

clearSelection
bool clearSelection()

Clears the selection in the object so that no children in the object are selected.

getSelectionCount
int getSelectionCount()

Gets the number of accessible children currently selected. Note: callers should not rely on null or on a zero value for indication of whether AtkSelectionIface is implemented, they should use type checking/interface checking macros or the atk_get_accessible_value() convenience method.

isChildSelected
bool isChildSelected(int i)

Determines if the current child of this object is selected Note: callers should not rely on null or on a zero value for indication of whether AtkSelectionIface is implemented, they should use type checking/interface checking macros or the atk_get_accessible_value() convenience method.

refSelection
atk.object.ObjectAtk refSelection(int i)

Gets a reference to the accessible object representing the specified selected child of the object. Note: callers should not rely on null or on a zero value for indication of whether AtkSelectionIface is implemented, they should use type checking/interface checking macros or the atk_get_accessible_value() convenience method.

removeSelection
bool removeSelection(int i)

Removes the specified child of the object from the object's selection.

selectAllSelection
bool selectAllSelection()

Causes every child of the object to be selected if the object supports multiple selections.

connectSelectionChanged
ulong connectSelectionChanged(T callback, Flag!"After" after)

Connect to SelectionChanged signal.

Inherited Members

From Selection

addSelection
bool addSelection(int i)

Adds the specified accessible child of the object to the object's selection.

clearSelection
bool clearSelection()

Clears the selection in the object so that no children in the object are selected.

getSelectionCount
int getSelectionCount()

Gets the number of accessible children currently selected. Note: callers should not rely on null or on a zero value for indication of whether AtkSelectionIface is implemented, they should use type checking/interface checking macros or the atk_get_accessible_value() convenience method.

isChildSelected
bool isChildSelected(int i)

Determines if the current child of this object is selected Note: callers should not rely on null or on a zero value for indication of whether AtkSelectionIface is implemented, they should use type checking/interface checking macros or the atk_get_accessible_value() convenience method.

refSelection
atk.object.ObjectAtk refSelection(int i)

Gets a reference to the accessible object representing the specified selected child of the object. Note: callers should not rely on null or on a zero value for indication of whether AtkSelectionIface is implemented, they should use type checking/interface checking macros or the atk_get_accessible_value() convenience method.

removeSelection
bool removeSelection(int i)

Removes the specified child of the object from the object's selection.

selectAllSelection
bool selectAllSelection()

Causes every child of the object to be selected if the object supports multiple selections.

connectSelectionChanged
ulong connectSelectionChanged(T callback, Flag!"After" after)

Connect to SelectionChanged signal.