Creates a new adw.timed_animation.TimedAnimation on widget to animate target from from to to.
Gets whether self changes direction on every iteration.
Gets the duration of self.
Gets the easing function self uses.
Gets the number of times self will play.
Gets whether self plays backwards.
Gets the value self will animate from.
Gets the value self will animate to.
Sets whether self changes direction on every iteration.
Sets the duration of self.
Sets the easing function self will use.
Sets the number of times self will play.
Sets whether self plays backwards.
Sets the value self will animate from.
Sets the value self will animate to.
Gets whether self should be skipped when animations are globally disabled.
Gets the current value of self.
Gets the target self animates.
Gets the current value of self.
Gets the widget self was created for.
Pauses a playing animation for self.
Starts the animation for self.
Resets the animation for self.
Resumes a paused animation for self.
Sets whether to skip self when animations are globally disabled.
Sets the target self animates to target.
Skips the animation for self.
Connect to Done signal.
A time-based class@Animation.
adw.timed_animation.TimedAnimation implements a simple animation interpolating the given value from property@TimedAnimation:value-from to property@TimedAnimation:value-to over property@TimedAnimation:duration milliseconds using the curve described by property@TimedAnimation:easing.
If property@TimedAnimation:reverse is set to TRUE, adw.timed_animation.TimedAnimation will instead animate from property@TimedAnimation:value-to to property@TimedAnimation:value-from, and the easing curve will be inverted.
The animation can repeat a certain amount of times, or endlessly, depending on the property@TimedAnimation:repeat-count value. If property@TimedAnimation:alternate is set to TRUE, it will also change the direction every other iteration.