SplitButton.connectActivate

Connect to Activate signal.

Emitted to animate press then release.

This is an action signal. Applications should never connect to this signal, but use the signalSplitButton::clicked signal.

class SplitButton
ulong
connectActivate
(
T
)
(,
Flag!"After" after = No.After
)
if (
isCallable!T &&
is(ReturnType!T == void)
&&
(
Parameters!T.length < 1 ||
(
ParameterStorageClassTuple!T[0] == ParameterStorageClass.none &&
is(Parameters!T[0] : adw.split_button.SplitButton)
)
)
&&
Parameters!T.length < 2
)

Parameters

callback T

signal callback delegate or function to connect

void callback(adw.split_button.SplitButton splitButton)

splitButton the instance the signal is connected to (optional)

after Flag!"After"

Yes.After to execute callback after default handler, No.After to execute before (default)

Return Value

Type: ulong

Signal ID