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ButtonContent.setIconName
adw
button_content
ButtonContent
Sets the name of the displayed icon.
If empty, the icon is not shown.
class
ButtonContent
void
setIconName
(
string
iconName
)
Parameters
iconName
string
the new icon name
adw
button_content
ButtonContent
constructors
this
functions
getCanShrink
getIconName
getLabel
getUseUnderline
self
setCanShrink
setIconName
setLabel
setUseUnderline
properties
canShrink
gType
iconName
label
useUnderline
static functions
getGType
Sets the name of the displayed icon.
If empty, the icon is not shown.