StrokeNode.this

Creates a #GskRenderNode that will fill the outline generated by stroking the given path using the attributes defined in stroke.

The area is filled with child.

  1. this(void* ptr, Flag!"Take" take)
  2. this(gsk.render_node.RenderNode child, gsk.path.Path path, gsk.stroke.Stroke stroke)

Parameters

child gsk.render_node.RenderNode

The node to stroke the area with

path gsk.path.Path

The path describing the area to stroke

stroke gsk.stroke.Stroke

The stroke attributes to use

Return Value

A new #GskRenderNode