RepeatNode.this

Creates a gsk.render_node.RenderNode that will repeat the drawing of child across the given bounds.

  1. this(void* ptr, Flag!"Take" take)
  2. this(graphene.rect.Rect bounds, gsk.render_node.RenderNode child, graphene.rect.Rect childBounds)

Parameters

bounds graphene.rect.Rect

The bounds of the area to be painted

child gsk.render_node.RenderNode

The child to repeat

childBounds graphene.rect.Rect

The area of the child to repeat or null to use the child's bounds

Return Value