OpacityNode.this

Creates a gsk.render_node.RenderNode that will drawn the child with reduced opacity.

  1. this(void* ptr, Flag!"Take" take)
  2. this(gsk.render_node.RenderNode child, float opacity)
    class OpacityNode

Parameters

child gsk.render_node.RenderNode

The node to draw

opacity float

The opacity to apply

Return Value