BlendNode.this

Creates a gsk.render_node.RenderNode that will use blend_mode to blend the top node onto the bottom node.

  1. this(void* ptr, Flag!"Take" take)
  2. this(gsk.render_node.RenderNode bottom, gsk.render_node.RenderNode top, gsk.types.BlendMode blendMode)

Parameters

bottom gsk.render_node.RenderNode

The bottom node to be drawn

top gsk.render_node.RenderNode

The node to be blended onto the bottom node

blendMode gsk.types.BlendMode

The blend mode to use

Return Value