MenuItem.this

Creates a new #GMenuItem.

If label is non-null it is used to set the "label" attribute of the new item.

If detailed_action is non-null it is used to set the "action" and possibly the "target" attribute of the new item. See gio.menu_item.MenuItem.setDetailedAction for more information.

  1. this(void* ptr, Flag!"Take" take)
  2. this(string label, string detailedAction)
    class MenuItem
    this
    (
    string label = null
    ,
    string detailedAction = null
    )

Parameters

label string

the section label, or null

detailedAction string

the detailed action string, or null

Return Value

a new #GMenuItem