DmabufTextureBuilder.nPlanes

Set nPlanes property.

  1. uint nPlanes [@property getter]
  2. uint nPlanes [@property setter]
    class DmabufTextureBuilder
    @property
    void
    nPlanes
    (
    uint propval
    )

Parameters

propval uint

The number of planes of the texture.

Note that you can set properties for other planes, but they will be ignored when constructing the texture.